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DM wants to abandon RttToEE...(spoilers) - long
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<blockquote data-quote="Dark Dragon" data-source="post: 917141" data-attributes="member: 1115"><p>Hehe, that's nearly exactly what the DM has done: A demonic doppleganger killed most friends of the PCs in a cruel way and destroyed their castle (it was a funny story to get the castle build). The group has an old wizard's tower in the wild as a secondary HQ, and a few (very powerful) friends are not attacked by the demon (they're druids and live in a very remote area, and one of them is a Chosen of Mielikki). The group would ask the druids for help if things stay that bad.</p><p></p><p></p><p></p><p>Hmm, the cult has nearly reached its goal (we got that information from different sources), so it would be funny but would finnish the story quickly, I guess.</p><p></p><p></p><p></p><p>I think the DM has problems with the module, the rules and a high-level campaign (more with latter, he admitted). Granted, it IS work to build (or refit) a campaign for powerful PCs, but a DM should know that (our DM is familiar to RPGs for over 15 years). </p><p></p><p>Perhaps a break from RttToEE is a good way to calm things down. The group has caused some havoc and trouble, maybe the cult needs some time to repair the damage done. When we start with new characters in some months, years (who knows), the rookies could test out the cult's strength...</p><p></p><p></p><p></p><p>Well, the current group IS already focused on these skills and role-playing is favored over H&S (remember: we tried to talk to the high-priest even when the situation became dangerous. Getting informations from prisoners became soon an important goal, but it was useless in most cases..). An alliance with the Water Temple was an option, but the paladin refused to work with evil persons (and the player followed perfectly the rules), so we went on alone. </p><p></p><p></p><p></p><p>Thanks,</p><p>I'm not sure if he knows the URL you've posted, but perhaps there's a link from Monte's homepage.</p><p></p><p> </p><p></p><p>Hmm, nice idea, but I fear that not all players will agree to that...As a DM, I like mid to high (if not epic) level campaigns with lots of role-playing options, but I'll see what will happen next week-end...</p></blockquote><p></p>
[QUOTE="Dark Dragon, post: 917141, member: 1115"] Hehe, that's nearly exactly what the DM has done: A demonic doppleganger killed most friends of the PCs in a cruel way and destroyed their castle (it was a funny story to get the castle build). The group has an old wizard's tower in the wild as a secondary HQ, and a few (very powerful) friends are not attacked by the demon (they're druids and live in a very remote area, and one of them is a Chosen of Mielikki). The group would ask the druids for help if things stay that bad. Hmm, the cult has nearly reached its goal (we got that information from different sources), so it would be funny but would finnish the story quickly, I guess. I think the DM has problems with the module, the rules and a high-level campaign (more with latter, he admitted). Granted, it IS work to build (or refit) a campaign for powerful PCs, but a DM should know that (our DM is familiar to RPGs for over 15 years). Perhaps a break from RttToEE is a good way to calm things down. The group has caused some havoc and trouble, maybe the cult needs some time to repair the damage done. When we start with new characters in some months, years (who knows), the rookies could test out the cult's strength... Well, the current group IS already focused on these skills and role-playing is favored over H&S (remember: we tried to talk to the high-priest even when the situation became dangerous. Getting informations from prisoners became soon an important goal, but it was useless in most cases..). An alliance with the Water Temple was an option, but the paladin refused to work with evil persons (and the player followed perfectly the rules), so we went on alone. Thanks, I'm not sure if he knows the URL you've posted, but perhaps there's a link from Monte's homepage. Hmm, nice idea, but I fear that not all players will agree to that...As a DM, I like mid to high (if not epic) level campaigns with lots of role-playing options, but I'll see what will happen next week-end... [/QUOTE]
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