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DM: What kind of (D&D) campaign do you feel like PLAYING?
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<blockquote data-quote="Celebrim" data-source="post: 5167251" data-attributes="member: 4937"><p>No one ever really offers to run a game for me, but, as examples of the sort of games I consider cool ideas but will probably never run but which would like to play:</p><p></p><p>a) A game were the players are each incarnated ideas/spirits in a Planescape-like world of abstract things turned real. Think planescape stripped of everything mortal or familiar.</p><p>b) A Barsoom inspired swashbuckler game played in a 'Smoke Ring' where everything floats in orbit around a sun. A world of flying whales, bouyant trees the size of small continents, where jellyfish are an inclimate weather hazard, soaring airships filled with pirates raid floating melon farmers, and where the big perspective map is the size of a solar system.</p><p>c) A survival/stone ages game where craft is one of the most important skills you can have because you have to make just about everything you own.</p><p>d) A game set in the universe of Gene Wolfe's 'Wizard Knight' duology, or on the Earth of Book of the New Sun.</p><p>e) A game set in Nitro Ferguson's Kraag Wurld where the gods are deceased 20th century celebrities.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 5167251, member: 4937"] No one ever really offers to run a game for me, but, as examples of the sort of games I consider cool ideas but will probably never run but which would like to play: a) A game were the players are each incarnated ideas/spirits in a Planescape-like world of abstract things turned real. Think planescape stripped of everything mortal or familiar. b) A Barsoom inspired swashbuckler game played in a 'Smoke Ring' where everything floats in orbit around a sun. A world of flying whales, bouyant trees the size of small continents, where jellyfish are an inclimate weather hazard, soaring airships filled with pirates raid floating melon farmers, and where the big perspective map is the size of a solar system. c) A survival/stone ages game where craft is one of the most important skills you can have because you have to make just about everything you own. d) A game set in the universe of Gene Wolfe's 'Wizard Knight' duology, or on the Earth of Book of the New Sun. e) A game set in Nitro Ferguson's Kraag Wurld where the gods are deceased 20th century celebrities. [/QUOTE]
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DM: What kind of (D&D) campaign do you feel like PLAYING?
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