Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
DM1 The Secret of Eberon's Manor (2013 New Realms Publishing)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="trancejeremy" data-source="post: 6323163" data-attributes="member: 924"><p>DM1 The Secret of Eberon's Manor is an adventure module for Labyrinth Lord from New Realms Publishing (available in PDF form from the usual place). It's a small beginner level adventure written and apparently illustrated by the same person, mysteriously named "J". It's essentially a site based adventure — no plot, just a place for the PCs to explore, in this case the ruins of a wizard's home, or rather, the dungeon below his home.</p><p></p><p>The general format is (not surprisingly) similar to the old TSR modules, specifically B1 In Search of the Unknown. It starts with a background, then GM's background, then moves onto a table of rumors. The adventure itself consists of two parts, the ruins of the manor itself (rather sparse) and the dungeon below the manor. Each starts off with a wandering monster table, then is followed by several keyed locations. Each location generally features boxed text to read, then has details of the area for the GM.</p><p></p><p>The upper ruins have only five keyed locations, all quite ordinary. The dungeon below features a bit less than twenty. Most of these are detailed, but a few are quite short. Most are relatively mundane — a storeroom, an armory, a library, a study, etc. They are quite elaborately detailed, though.</p><p></p><p>The maps are computer generated, but look like they came from a program from the early '90s. Reasonably high resolution, but an limited color palette. The art is pretty good, black and white, although often quite pixelated.</p><p></p><p>There's no extra frills like pregenerated characters, rival parties, or player's maps. That last isn't old school, but handy.</p><p></p><p>I basically paid $1 for it in a bundle, and for that price, it's not bad, but I don't think it's worth the list price of $3. If you are one of those that loves sparsely detailed but original or wacky dungeons, this isn't for you. Most of it's something the average person could come up with, and as such, it's a decent adventure for beginner GMs, but experienced ones would not be overly impressed. Unless you are really, really sick of B1, it's the better choice.</p><p></p><p>It's also unclear just what the "secret" of the manor was. </p><p></p><p><strong>C-</strong></p></blockquote><p></p>
[QUOTE="trancejeremy, post: 6323163, member: 924"] DM1 The Secret of Eberon's Manor is an adventure module for Labyrinth Lord from New Realms Publishing (available in PDF form from the usual place). It's a small beginner level adventure written and apparently illustrated by the same person, mysteriously named "J". It's essentially a site based adventure — no plot, just a place for the PCs to explore, in this case the ruins of a wizard's home, or rather, the dungeon below his home. The general format is (not surprisingly) similar to the old TSR modules, specifically B1 In Search of the Unknown. It starts with a background, then GM's background, then moves onto a table of rumors. The adventure itself consists of two parts, the ruins of the manor itself (rather sparse) and the dungeon below the manor. Each starts off with a wandering monster table, then is followed by several keyed locations. Each location generally features boxed text to read, then has details of the area for the GM. The upper ruins have only five keyed locations, all quite ordinary. The dungeon below features a bit less than twenty. Most of these are detailed, but a few are quite short. Most are relatively mundane — a storeroom, an armory, a library, a study, etc. They are quite elaborately detailed, though. The maps are computer generated, but look like they came from a program from the early '90s. Reasonably high resolution, but an limited color palette. The art is pretty good, black and white, although often quite pixelated. There's no extra frills like pregenerated characters, rival parties, or player's maps. That last isn't old school, but handy. I basically paid $1 for it in a bundle, and for that price, it's not bad, but I don't think it's worth the list price of $3. If you are one of those that loves sparsely detailed but original or wacky dungeons, this isn't for you. Most of it's something the average person could come up with, and as such, it's a decent adventure for beginner GMs, but experienced ones would not be overly impressed. Unless you are really, really sick of B1, it's the better choice. It's also unclear just what the "secret" of the manor was. [B]C-[/B] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
DM1 The Secret of Eberon's Manor (2013 New Realms Publishing)
Top