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DMG 2024: Is The Sandbox Campaign Dead?
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<blockquote data-quote="Warpiglet-7" data-source="post: 9556946" data-attributes="member: 7025282"><p>I genuinely believe if you enjoy what you are playing you are meeting “the goal.” Period.</p><p></p><p>However, I think it is perfectly clear that the authors of the recent editions favor the telling of stories that are not derived from emergent game play.</p><p></p><p>I have been looking at some OSR games of late and the approach is starkly different. In one they recommend a name and 1-2 sentence background and a distinguishing characteristic. The game is lethal and you may not write the story you envisioned.</p><p></p><p>I don’t think the authors of the edition would say emergent play is “wrong.” But if they are coaching a new dm and players I do think their push is for “telling your story” and that refers to the character’s arc or whatever.</p><p></p><p>It’s hr sandbox could help or hinder that I suppose; but the tenor of the new editions is very much one of assumed control over the story.</p><p></p><p>I have loved 5e; it is possible to play a sandbox if you understand them and design them. The same holds for 2024; however unless it is handed down from older players, it will simply become less common.</p><p></p><p>Feature? Bug? Your choice. I have recently concluded that to scratch all of D&D itches, I will probably need to both play 5e and perhaps a retroclone. </p><p></p><p>As always the game is what you make of it. If people don’t know the range of options they will mostly choose what gets pages in the DMG.</p></blockquote><p></p>
[QUOTE="Warpiglet-7, post: 9556946, member: 7025282"] I genuinely believe if you enjoy what you are playing you are meeting “the goal.” Period. However, I think it is perfectly clear that the authors of the recent editions favor the telling of stories that are not derived from emergent game play. I have been looking at some OSR games of late and the approach is starkly different. In one they recommend a name and 1-2 sentence background and a distinguishing characteristic. The game is lethal and you may not write the story you envisioned. I don’t think the authors of the edition would say emergent play is “wrong.” But if they are coaching a new dm and players I do think their push is for “telling your story” and that refers to the character’s arc or whatever. It’s hr sandbox could help or hinder that I suppose; but the tenor of the new editions is very much one of assumed control over the story. I have loved 5e; it is possible to play a sandbox if you understand them and design them. The same holds for 2024; however unless it is handed down from older players, it will simply become less common. Feature? Bug? Your choice. I have recently concluded that to scratch all of D&D itches, I will probably need to both play 5e and perhaps a retroclone. As always the game is what you make of it. If people don’t know the range of options they will mostly choose what gets pages in the DMG. [/QUOTE]
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DMG 2024: Is The Sandbox Campaign Dead?
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