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General Tabletop Discussion
*Dungeons & Dragons
DMG 2024: Is The Sandbox Campaign Dead?
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<blockquote data-quote="Lanefan" data-source="post: 9557480" data-attributes="member: 29398"><p>From experience, the answer is "yes and no".</p><p></p><p>Yes in that there are - or can be - one or more very long-term stories embedded in the greater campaign that rear their heads now and then and eventually come to a conclusion, while at the same time other long-term stories are starting or continuing. As an example, my current campaign has for a very long time had a story arc involving a deity that has been captured and replaced by an evil imposter, and what that's done to his (often-now-corrupted) followers and Clerics, and the effect that's had on the world(s). Hints and effects of that arc first showed up in about 2009 (campaign started in 2008) and have continued ever since as a series of adventures that people eventually realized were connected; but only just now am I running an adventure that could - if they're lucky - see that deity freed. This won't be the end of that arc, however - at least, I hope not! - as freeing that deity could lead to all kinds of downstream effects and activity, the sort that'll keep adventurers busy. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Meanwhile another very long-term story arc (started in about 2011) just finished last year and this one was much more closed-ended.</p><p></p><p>No in that a closed-ended arc means a closed-ended campaign and part of the point is that the game and campaign be open-ended, fit to last as long as anyone's interested in playing it.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9557480, member: 29398"] From experience, the answer is "yes and no". Yes in that there are - or can be - one or more very long-term stories embedded in the greater campaign that rear their heads now and then and eventually come to a conclusion, while at the same time other long-term stories are starting or continuing. As an example, my current campaign has for a very long time had a story arc involving a deity that has been captured and replaced by an evil imposter, and what that's done to his (often-now-corrupted) followers and Clerics, and the effect that's had on the world(s). Hints and effects of that arc first showed up in about 2009 (campaign started in 2008) and have continued ever since as a series of adventures that people eventually realized were connected; but only just now am I running an adventure that could - if they're lucky - see that deity freed. This won't be the end of that arc, however - at least, I hope not! - as freeing that deity could lead to all kinds of downstream effects and activity, the sort that'll keep adventurers busy. :) Meanwhile another very long-term story arc (started in about 2011) just finished last year and this one was much more closed-ended. No in that a closed-ended arc means a closed-ended campaign and part of the point is that the game and campaign be open-ended, fit to last as long as anyone's interested in playing it. [/QUOTE]
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DMG 2024: Is The Sandbox Campaign Dead?
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