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General Tabletop Discussion
*Dungeons & Dragons
DMG 5.5 - the return of bespoke magical items?
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<blockquote data-quote="Mistwell" data-source="post: 9500139" data-attributes="member: 2525"><p>That's fair. But I've been on the other end of this. I have a PC (Cleric) that invested a great deal of the choices they've had along the adventuring path into AC. Sacrifices made to increase AC at the expense of so many other things. Not to be one dimensional, but because the party badly needed someone who could stand on the front line while they stayed in the back and used ranged attacks. We'd TPK eventually if my PC were not absorbing attacks.</p><p></p><p>And my DM, routinely, finds ways to make sure my PC is hit. All the friggen time. Pretty much every single battle, a lot. The list of inventive ways to damage Mistwell's PC is long and varied.</p><p></p><p>Which means every opportunity I get to increase my AC further, I take. And then I add self healing to the mix, to stay standing knowing I will be hit all the time anyway. In an endless cycle.</p><p></p><p>Sometimes, I am fine with it. My PC is still alive after all so it's working out OK. But sometimes it's really frustrating because I never get room to breath and actually do much besides stand there and take it like a boxer wearing out his opponent's fist with their face. Cast an interesting spell with role playing opportunities, or keep myself going? It's keep myself going because if I go down, it's likely everyone does.</p><p></p><p>Sometimes, it's OK to just let the PCs win. Not every battle has to feel like death is on the line. It's OK to let the thing the player chose to focus on be that powerful thing.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 9500139, member: 2525"] That's fair. But I've been on the other end of this. I have a PC (Cleric) that invested a great deal of the choices they've had along the adventuring path into AC. Sacrifices made to increase AC at the expense of so many other things. Not to be one dimensional, but because the party badly needed someone who could stand on the front line while they stayed in the back and used ranged attacks. We'd TPK eventually if my PC were not absorbing attacks. And my DM, routinely, finds ways to make sure my PC is hit. All the friggen time. Pretty much every single battle, a lot. The list of inventive ways to damage Mistwell's PC is long and varied. Which means every opportunity I get to increase my AC further, I take. And then I add self healing to the mix, to stay standing knowing I will be hit all the time anyway. In an endless cycle. Sometimes, I am fine with it. My PC is still alive after all so it's working out OK. But sometimes it's really frustrating because I never get room to breath and actually do much besides stand there and take it like a boxer wearing out his opponent's fist with their face. Cast an interesting spell with role playing opportunities, or keep myself going? It's keep myself going because if I go down, it's likely everyone does. Sometimes, it's OK to just let the PCs win. Not every battle has to feel like death is on the line. It's OK to let the thing the player chose to focus on be that powerful thing. [/QUOTE]
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DMG 5.5 - the return of bespoke magical items?
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