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General Tabletop Discussion
*Dungeons & Dragons
DMG 5.5 - the return of bespoke magical items?
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<blockquote data-quote="tetrasodium" data-source="post: 9503229" data-attributes="member: 93670"><p>There's a lot of talk about adding wine to things & none of them good... I wanted to give an example of something good that obviously uses wine </p><p>[spoiler="New York Sour"]</p><p>Basic</p><p>[MEDIA=youtube]N6b1cxMwxzU[/MEDIA]</p><p>Fancy</p><p>[MEDIA=youtube]D-hCgKtMIAQ[/MEDIA]</p><p>Special Occasion Fancy</p><p>[MEDIA=youtube]BNcOQKOWNYo[/MEDIA]</p><p>[/spoiler]</p><p></p><p></p><p>[USER=6790260]@EzekielRaiden[/USER] It seems like your biggest problem with martials is that you've decided that they are incapable of doing anything but acting as a nameless faceless sidekick for casters & prove that to be true by describing that as the only way someone could possibly play a martial.</p><p></p><p>Reading your posts on this tangent reminds me of a few players I've seen hear the houserules & mechanics★ changes then come to the table carrying a tree spike after agreeing to them. It doesn't really matter if they did it fully intending to carry on ignoring those rules or if they simply can't comprehend any other way but eventually they always seem to crash into the consequences of completely ignoring the fundamental changes & make an effort at rallying the group to force a revision back to stock RAW. </p><p></p><p></p><p>★ ie death at zero & resting changes that would require changes to risk assessment & resource burn from players. Small things with significant changes</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9503229, member: 93670"] There's a lot of talk about adding wine to things & none of them good... I wanted to give an example of something good that obviously uses wine [spoiler="New York Sour"] Basic [MEDIA=youtube]N6b1cxMwxzU[/MEDIA] Fancy [MEDIA=youtube]D-hCgKtMIAQ[/MEDIA] Special Occasion Fancy [MEDIA=youtube]BNcOQKOWNYo[/MEDIA] [/spoiler] [USER=6790260]@EzekielRaiden[/USER] It seems like your biggest problem with martials is that you've decided that they are incapable of doing anything but acting as a nameless faceless sidekick for casters & prove that to be true by describing that as the only way someone could possibly play a martial. Reading your posts on this tangent reminds me of a few players I've seen hear the houserules & mechanics★ changes then come to the table carrying a tree spike after agreeing to them. It doesn't really matter if they did it fully intending to carry on ignoring those rules or if they simply can't comprehend any other way but eventually they always seem to crash into the consequences of completely ignoring the fundamental changes & make an effort at rallying the group to force a revision back to stock RAW. ★ ie death at zero & resting changes that would require changes to risk assessment & resource burn from players. Small things with significant changes [/QUOTE]
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DMG 5.5 - the return of bespoke magical items?
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