Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
DMG - breaking bounded accuracy already?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jaelommiss" data-source="post: 6493732" data-attributes="member: 6775925"><p>I think it's worth considering just how rare (according to the random tables) a set of +3 plate is if we are going to worry about players getting an absurdly high AC. I will focus on +3 Plate, though similar excercises could be used to see how long it will take to get any 'problem' magical item.</p><p></p><p>According to the typical magic item thread, a party can expect four legendary magic items from level 1-20. Assuming a levelling rate of one level per four sessions, and one session per week, we can expect one legendary item every 20 weeks. Of course, it will be far more likely to have one every four weeks for the final sixteen weeks, but by the time we get to a 50% chance of having found the set of plate the difference will be negligible.</p><p></p><p>Every 20 weeks you get a single shot at magic item table I. The plate is obtained by first rolling 76 on your percentile, and then 12 on a d12 to determine the exact armour found. That's a 1/1200 chance of actually getting the armour you want. That could also be written as 0.083%. Given four shots per campaign, you have a 0.33% chance of finding +3 plate.</p><p></p><p>To figure out just have many rolls on Table I we need to get a 50% chance of having seen a set of +3 plate, we'll use the equation 0.50=[1-(1/1200)]^x. This can be rewritten as x = ln(0.5)/ln(0.999167), and when solved give us 831.76. We'll round that up to 832.</p><p></p><p>Just how long will it take us to roll 832 times on Table I? Well, given that we roll an average of once every 20 weeks, that means that after 16640 weeks, or just shy of 320 years there will be a 50% chance that we will have seen that armour. In that time we will have completed 208 campaigns from level 1-20. We also will have found an average of 25 Vorpal Swords. </p><p></p><p>If +3 Plate is that rare, then I will not waste any time worrying about possible ways it could be abused. If my players are willing to play weekly for over three centuries, they've earned it.</p></blockquote><p></p>
[QUOTE="Jaelommiss, post: 6493732, member: 6775925"] I think it's worth considering just how rare (according to the random tables) a set of +3 plate is if we are going to worry about players getting an absurdly high AC. I will focus on +3 Plate, though similar excercises could be used to see how long it will take to get any 'problem' magical item. According to the typical magic item thread, a party can expect four legendary magic items from level 1-20. Assuming a levelling rate of one level per four sessions, and one session per week, we can expect one legendary item every 20 weeks. Of course, it will be far more likely to have one every four weeks for the final sixteen weeks, but by the time we get to a 50% chance of having found the set of plate the difference will be negligible. Every 20 weeks you get a single shot at magic item table I. The plate is obtained by first rolling 76 on your percentile, and then 12 on a d12 to determine the exact armour found. That's a 1/1200 chance of actually getting the armour you want. That could also be written as 0.083%. Given four shots per campaign, you have a 0.33% chance of finding +3 plate. To figure out just have many rolls on Table I we need to get a 50% chance of having seen a set of +3 plate, we'll use the equation 0.50=[1-(1/1200)]^x. This can be rewritten as x = ln(0.5)/ln(0.999167), and when solved give us 831.76. We'll round that up to 832. Just how long will it take us to roll 832 times on Table I? Well, given that we roll an average of once every 20 weeks, that means that after 16640 weeks, or just shy of 320 years there will be a 50% chance that we will have seen that armour. In that time we will have completed 208 campaigns from level 1-20. We also will have found an average of 25 Vorpal Swords. If +3 Plate is that rare, then I will not waste any time worrying about possible ways it could be abused. If my players are willing to play weekly for over three centuries, they've earned it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DMG - breaking bounded accuracy already?
Top