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General Tabletop Discussion
*Dungeons & Dragons
DMG - breaking bounded accuracy already?
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<blockquote data-quote="keterys" data-source="post: 6493800" data-attributes="member: 43019"><p>There's a reason I said "Depending on the campaign". </p><p></p><p>Sometimes you know you have a campaign where magic item creation will be allowed. Sometimes you even have a vague idea what treasure is in the campaign.</p><p></p><p>For example, if I decide to play Adventurer's League I know I can get Gauntlets of Ogre Power or a Headband of Intellect with trivial ease from a level 1-4 adventure. I also know that campaign allows you to retrain your ability scores up to 4th level (so that people can start play with a pregen then customize the character at home once they have a book, for example). That might influence some decisions I make. I'd rather it didn't, but that doesn't mean it won't.</p><p></p><p>Worse, I know at least one case where someone retrained to an 8 ability score after acquiring a 19 stat item.</p></blockquote><p></p>
[QUOTE="keterys, post: 6493800, member: 43019"] There's a reason I said "Depending on the campaign". Sometimes you know you have a campaign where magic item creation will be allowed. Sometimes you even have a vague idea what treasure is in the campaign. For example, if I decide to play Adventurer's League I know I can get Gauntlets of Ogre Power or a Headband of Intellect with trivial ease from a level 1-4 adventure. I also know that campaign allows you to retrain your ability scores up to 4th level (so that people can start play with a pregen then customize the character at home once they have a book, for example). That might influence some decisions I make. I'd rather it didn't, but that doesn't mean it won't. Worse, I know at least one case where someone retrained to an 8 ability score after acquiring a 19 stat item. [/QUOTE]
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DMG - breaking bounded accuracy already?
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