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DMG - breaking bounded accuracy already?
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<blockquote data-quote="Selkirk" data-source="post: 6495282" data-attributes="member: 6775377"><p></p><p></p><p>ok we have to disagree on this point..if im 8th level and still fighting kobolds then something has gone terribly wrong. what's wrong with the fight? no xp, no treasure, no thrill and no satisfaction. low level mobs are just that low level mobs. there has to come a point, sooner rather than later, where the party gets separation from minions. if not then the party would do nearly as well playing kobolds rather than pc's. </p><p></p><p>and to not running..try the other side of the screen <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" />. our gm thought it was the most wonderful idea to have goblins/orcs ambush us at higher levels. our party would groan each time then we just started running from them because the fights were so boring/drawn out.</p><p></p><p>and if the heroes are just swords for hire where is the heroism. what makes the party special and capable of legendary deeds? their willingness to risk their life for money? i like the idea of heroic characters being able to do heroic things. characters are in adventures for money of course but mainly it's because they are the only ones capable of winning the day. the adventurers are hired by the farmers precisely because the farmers can't kill the ogre. if the only reason adventurers adventure is because the farmers are too scared (but the farmers could still do it) it turns the pc's into hirelings. and of course begs the question-why wouldn't the pc's hire mercenaries to do their own jobs(skimming some gold off the top of course <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> ).</p></blockquote><p></p>
[QUOTE="Selkirk, post: 6495282, member: 6775377"] [FONT=Verdana][/FONT] ok we have to disagree on this point..if im 8th level and still fighting kobolds then something has gone terribly wrong. what's wrong with the fight? no xp, no treasure, no thrill and no satisfaction. low level mobs are just that low level mobs. there has to come a point, sooner rather than later, where the party gets separation from minions. if not then the party would do nearly as well playing kobolds rather than pc's. and to not running..try the other side of the screen :D. our gm thought it was the most wonderful idea to have goblins/orcs ambush us at higher levels. our party would groan each time then we just started running from them because the fights were so boring/drawn out. and if the heroes are just swords for hire where is the heroism. what makes the party special and capable of legendary deeds? their willingness to risk their life for money? i like the idea of heroic characters being able to do heroic things. characters are in adventures for money of course but mainly it's because they are the only ones capable of winning the day. the adventurers are hired by the farmers precisely because the farmers can't kill the ogre. if the only reason adventurers adventure is because the farmers are too scared (but the farmers could still do it) it turns the pc's into hirelings. and of course begs the question-why wouldn't the pc's hire mercenaries to do their own jobs(skimming some gold off the top of course :D ). [/QUOTE]
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