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DMG - breaking bounded accuracy already?
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<blockquote data-quote="Selkirk" data-source="post: 6495353" data-attributes="member: 6775377"><p>yeah but football isn't a game of 10 on 1. it's a game of 11 on 11. would you ever be able to complete an nfl pass in a game situation? i wouldn't be able to. yet the farmer can hit the ogre...</p><p></p><p>and again this speaks to the mob rule mentality. the mob is simply more effective in most situations than the heroes...why then the heroes? or what is it about them that makes them heroic? if the mob can accomplish everything the hero can then why have the heroes? what makes them legend...a lust for gold and a certain idiocy/stubborness-a refusal to hire the local militia? no, what makes the hero a legend is the ability to take on opponents that the commoners cannot defeat (not ever). </p><p></p><p>with bounded accuracy heroes are slightly better than commoners at most things and still remain vulnerable to the weakest enemies at levels when they shouldn't be. but again this is the basic set of rules and very conservative-phb2 will actually be the game. and ultimately it's a matter of taste and style, some people like mud and grime fantasy others like heroic fantasy.</p><p></p><p>notes-and in fairness spellcasters can do a number of things ordinary commoners cannot do-but still troubling that the baker can identify the bag of holding that leaves our 12th level wizard stumped <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Selkirk, post: 6495353, member: 6775377"] yeah but football isn't a game of 10 on 1. it's a game of 11 on 11. would you ever be able to complete an nfl pass in a game situation? i wouldn't be able to. yet the farmer can hit the ogre... and again this speaks to the mob rule mentality. the mob is simply more effective in most situations than the heroes...why then the heroes? or what is it about them that makes them heroic? if the mob can accomplish everything the hero can then why have the heroes? what makes them legend...a lust for gold and a certain idiocy/stubborness-a refusal to hire the local militia? no, what makes the hero a legend is the ability to take on opponents that the commoners cannot defeat (not ever). with bounded accuracy heroes are slightly better than commoners at most things and still remain vulnerable to the weakest enemies at levels when they shouldn't be. but again this is the basic set of rules and very conservative-phb2 will actually be the game. and ultimately it's a matter of taste and style, some people like mud and grime fantasy others like heroic fantasy. notes-and in fairness spellcasters can do a number of things ordinary commoners cannot do-but still troubling that the baker can identify the bag of holding that leaves our 12th level wizard stumped :D [/QUOTE]
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DMG - breaking bounded accuracy already?
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