Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DMG Excerpt: Creating a New Race
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jester David" data-source="post: 6433562" data-attributes="member: 37579"><p>What does it matter? </p><p>Well, it doesn't really for the drow. Not really. And honestly it wouldn't have mattered if they had presented a race of elves with two subraces <u>or</u> a race of wood elves and a race of high elves. That's all semantics.</p><p>The problem is solely that they decided to remove the race/subrace of grey/high/silvanesti/sithican/sun elves and replace them fae from another dimension that can teleport a hundred times a day and are the source of all other elves. They needed the smallest of small tweaks to "fix" the problem and instead redesigned it from the ground up. </p><p></p><p>There's so many things wrong with that. The flashy racial power, the retconning, the recycling of an existing name, the mandating of the feywild. And while it arguably "fixed" the problem of differentiating between Nerath's high and wood elves it just created more problems in other worlds, most notably the sweeping hand waving necessitated by the Forgotten Realms. But other worlds would have been just as bad: Silvanesti in Dragonlance and Sithican elves in Ravenloft were both grey elves but very much not faeires tied to another plane, and teleporting was not a fitting racial power. There were frequent discussions about what to do with eladrin in those worlds, and how to handle wizard elves. So eladrin did not make it easy to update 4e in those worlds, nor did it solve the wizard/ranger elf split (and arguably made things worse). Of course, just using elves was unsatisfying as the race was unsuited for being a wizard (pre-Essentials).</p><p>If eladrin didn't teleport but had some simple magical ability, then things would be less problematic, as the extradimensional fluff could be ignored and just the racial mechanics uses. Or if the eladrin power was subtler allowing it to be reflavoured as less overt magic. But they teleport every 5 minutes... that's huge. That just doesn't work with existing lore or the thousands of novels. (If all sun elves are eladrin and can teleport there are probably dozens of instances in the Forgotten Realms novels where being able to teleport would have been handy.) </p><p></p><p>The eladrin were simply a bad fix for the problem. It was a fix that made more work than leaving things alone. </p><p></p><p>Now, again, this does not make the race itself bad; in a new world they work just fine. It just makes them a poor substitution for high elves. And saying the eladrin fix was poorly executed is not edition warring. The fix would have been equally bad in any edition. I like 3e but I can criticize the execution of 3e elves as well and burying of the wizard elf variant in the DMG was a mistake. </p><p>This is simply a critique of the purpose and execution of eladrins as a concept.</p></blockquote><p></p>
[QUOTE="Jester David, post: 6433562, member: 37579"] What does it matter? Well, it doesn't really for the drow. Not really. And honestly it wouldn't have mattered if they had presented a race of elves with two subraces [U]or[/U] a race of wood elves and a race of high elves. That's all semantics. The problem is solely that they decided to remove the race/subrace of grey/high/silvanesti/sithican/sun elves and replace them fae from another dimension that can teleport a hundred times a day and are the source of all other elves. They needed the smallest of small tweaks to "fix" the problem and instead redesigned it from the ground up. There's so many things wrong with that. The flashy racial power, the retconning, the recycling of an existing name, the mandating of the feywild. And while it arguably "fixed" the problem of differentiating between Nerath's high and wood elves it just created more problems in other worlds, most notably the sweeping hand waving necessitated by the Forgotten Realms. But other worlds would have been just as bad: Silvanesti in Dragonlance and Sithican elves in Ravenloft were both grey elves but very much not faeires tied to another plane, and teleporting was not a fitting racial power. There were frequent discussions about what to do with eladrin in those worlds, and how to handle wizard elves. So eladrin did not make it easy to update 4e in those worlds, nor did it solve the wizard/ranger elf split (and arguably made things worse). Of course, just using elves was unsatisfying as the race was unsuited for being a wizard (pre-Essentials). If eladrin didn't teleport but had some simple magical ability, then things would be less problematic, as the extradimensional fluff could be ignored and just the racial mechanics uses. Or if the eladrin power was subtler allowing it to be reflavoured as less overt magic. But they teleport every 5 minutes... that's huge. That just doesn't work with existing lore or the thousands of novels. (If all sun elves are eladrin and can teleport there are probably dozens of instances in the Forgotten Realms novels where being able to teleport would have been handy.) The eladrin were simply a bad fix for the problem. It was a fix that made more work than leaving things alone. Now, again, this does not make the race itself bad; in a new world they work just fine. It just makes them a poor substitution for high elves. And saying the eladrin fix was poorly executed is not edition warring. The fix would have been equally bad in any edition. I like 3e but I can criticize the execution of 3e elves as well and burying of the wizard elf variant in the DMG was a mistake. This is simply a critique of the purpose and execution of eladrins as a concept. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DMG Excerpt: Creating a New Race
Top