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DMG Excerpt: Customizing Monsters
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<blockquote data-quote="Dalamar" data-source="post: 4171822" data-attributes="member: 358"><p><span style="font-size: 12px"><strong>Mind Flayer Scourge Lich</strong> Level 11 Elite Controller</span></p><p>Medium Aberrant Humanoid (Undead)</p><p>-----------------------</p><p><strong>Initiative</strong> +7; <strong>Senses</strong> Perception +12, Darkvision</p><p><strong>Necrotic Aura (Necrotic)</strong> Aura 5</p><p>Any living creature that enters or starts its turn in the aura takes 5 necrotic damage</p><p><strong>HP</strong> 188; <strong>Bloodied</strong> 94</p><p>Regeneration 10 (if the lich takes radiant damage its regeneration does no work on its next turn)</p><p><strong>AC</strong> 28 <strong>Fort</strong> 24 <strong>Ref</strong> 23 <strong>Will</strong> 29</p><p><strong>Immune</strong> disease, poison</p><p><strong>Resist</strong> 10 necrotic</p><p><strong>Saves</strong> +2</p><p><strong>Action Points</strong> 1</p><p><strong>Speed</strong> 6</p><p>------------------------</p><p> <img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Tentacle Grab</strong> (Standard; at-will)</p><p>+13 vs. Ref; 1d8+7 damage AND Restrained (only 1 at a time)</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Brain Bore</strong> (Standard; at-will)</p><p>Restrained living only; +13 vs. Fort; 3d10+7 AND stunned (save ends).</p><p>Dies at 0hp.</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Vicious Dagger</strong> (Standard; at-will) * Weapon</p><p>Requires Combat Advantage; +12 vs. AC; 1d4 damage AND ongoing 20 wound damage</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Mind Warp</strong> (Standard; at-will) * Psychic</p><p>Range 5; +13 vs. Will; 1d8+7 psychic damage AND stunned (save ends)</p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Mind Blast</strong> (Standard; Recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ) * Psychic</p><p>Cone 10; +13 vs. Will; 1d8+7 psychic damage AND dazed (save ends)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Lesser Domination</strong> (Standard; Recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ) * Domination</p><p>Range 10; +13 vs. Will; target can't attack this creature untill attacked by it (save ends)</p><p><strong>Necrotic Master</strong></p><p>The lich can convert any attack power it has to necrotic.</p><p>Change a power’s energy keyword to necrotic, or add necrotic energy to an attack power that doesn’t normally deal energy damage.</p><p>------------------------</p><p><strong>Alignment</strong> Evil(?); <strong>Languages</strong> Deep Speech (?)</p><p><strong>Str</strong> 11 (+5) <strong>Dex</strong> 15 (+7) <strong>Wis</strong> 14 (+7)</p><p><strong>Con</strong> 17 (+8) <strong>Int</strong> 18 (+9) <strong>Cha</strong> 24 (+12)</p></blockquote><p></p>
[QUOTE="Dalamar, post: 4171822, member: 358"] [size=3][b]Mind Flayer Scourge Lich[/b] Level 11 Elite Controller[/size] Medium Aberrant Humanoid (Undead) ----------------------- [b]Initiative[/b] +7; [b]Senses[/b] Perception +12, Darkvision [b]Necrotic Aura (Necrotic)[/b] Aura 5 Any living creature that enters or starts its turn in the aura takes 5 necrotic damage [b]HP[/b] 188; [b]Bloodied[/b] 94 Regeneration 10 (if the lich takes radiant damage its regeneration does no work on its next turn) [b]AC[/b] 28 [b]Fort[/b] 24 [b]Ref[/b] 23 [b]Will[/b] 29 [b]Immune[/b] disease, poison [b]Resist[/b] 10 necrotic [b]Saves[/b] +2 [b]Action Points[/b] 1 [b]Speed[/b] 6 ------------------------ :bmelee: [b]Tentacle Grab[/b] (Standard; at-will) +13 vs. Ref; 1d8+7 damage AND Restrained (only 1 at a time) :melee: [b]Brain Bore[/b] (Standard; at-will) Restrained living only; +13 vs. Fort; 3d10+7 AND stunned (save ends). Dies at 0hp. :melee: [b]Vicious Dagger[/b] (Standard; at-will) * Weapon Requires Combat Advantage; +12 vs. AC; 1d4 damage AND ongoing 20 wound damage :ranged: [b]Mind Warp[/b] (Standard; at-will) * Psychic Range 5; +13 vs. Will; 1d8+7 psychic damage AND stunned (save ends) :close: [b]Mind Blast[/b] (Standard; Recharge :5: :6: ) * Psychic Cone 10; +13 vs. Will; 1d8+7 psychic damage AND dazed (save ends) :ranged: [b]Lesser Domination[/b] (Standard; Recharge :5: :6: ) * Domination Range 10; +13 vs. Will; target can't attack this creature untill attacked by it (save ends) [b]Necrotic Master[/b] The lich can convert any attack power it has to necrotic. Change a power’s energy keyword to necrotic, or add necrotic energy to an attack power that doesn’t normally deal energy damage. ------------------------ [b]Alignment[/b] Evil(?); [b]Languages[/b] Deep Speech (?) [b]Str[/b] 11 (+5) [b]Dex[/b] 15 (+7) [b]Wis[/b] 14 (+7) [b]Con[/b] 17 (+8) [b]Int[/b] 18 (+9) [b]Cha[/b] 24 (+12) [/QUOTE]
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