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DMG Intro Adventure - Big Spoiler!
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<blockquote data-quote="Tellerve" data-source="post: 4362306" data-attributes="member: 2412"><p>I'd say you got off lucky if the dragon was missing that often.</p><p></p><p>As for the hole in the roof of the cave, I'm totally going to have that as well. Glad I'm not the only one that thought it needed that. I also have been thinking about a skill challenge, or somehow set it up that perhaps they can figure out that the wyrmpriest and kobolds were about to take a offering to the dragon, and instead take it themselves. Do a little parley and maybe get the dragon convinced they'll bring back something good for them...like meat, as it says in the Monster Manual. Heck, kobold bodies! Although the dragon might not be so keen on that one.</p><p></p><p>In any case, just something to allow them an out perhaps so that they can leave and lick their wounds if they moved into that encounter not fully prepared.</p><p></p><p>Also thinking of having there be some sort of elemental cold rock or some hunk of magically cold something in the cave, which is one of the reasons the white dragon likes the places. And that is what Nimozaran is after, or something like that...still a work in progress.</p><p></p><p>EDIT: It has been mentioned, but the white dragon has 32 more hit points than the Monster Manual one, and its Reflex saving throw is 2 points too high, should be a Reflex 16, not 18.</p></blockquote><p></p>
[QUOTE="Tellerve, post: 4362306, member: 2412"] I'd say you got off lucky if the dragon was missing that often. As for the hole in the roof of the cave, I'm totally going to have that as well. Glad I'm not the only one that thought it needed that. I also have been thinking about a skill challenge, or somehow set it up that perhaps they can figure out that the wyrmpriest and kobolds were about to take a offering to the dragon, and instead take it themselves. Do a little parley and maybe get the dragon convinced they'll bring back something good for them...like meat, as it says in the Monster Manual. Heck, kobold bodies! Although the dragon might not be so keen on that one. In any case, just something to allow them an out perhaps so that they can leave and lick their wounds if they moved into that encounter not fully prepared. Also thinking of having there be some sort of elemental cold rock or some hunk of magically cold something in the cave, which is one of the reasons the white dragon likes the places. And that is what Nimozaran is after, or something like that...still a work in progress. EDIT: It has been mentioned, but the white dragon has 32 more hit points than the Monster Manual one, and its Reflex saving throw is 2 points too high, should be a Reflex 16, not 18. [/QUOTE]
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