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General Tabletop Discussion
*Pathfinder & Starfinder
DMG & MM: Players Stay Out?
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<blockquote data-quote="Lanefan" data-source="post: 4022390" data-attributes="member: 29398"><p>A few things here:</p><p></p><p>1. I have a nice situation should I choose to use it (however unlikely* that is): were I to start a 4e game I for sure would be the only 4e DM in our extended crew, probably for quite some time. As such, the DMG and MM would be off-limits to the players and I could make it stick. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p>* - yet it now looks like my Decast campaign will coincidentally start right around the time of 4e release.</p><p></p><p>2. Sphyre has it right about the metagaming smackdown. It usually only ever has to be done once, if at all; but some players just don't get it. My tangentially-related problem is one of players making suggestions as to what someone else's character should do, when said player's characters have no way of knowing what is going on (e.g. a PC is off scouting alone and gets in trouble).</p><p></p><p>3. Any DM is over time going to build up a collection of tables, charts, magic items, etc. that are not in any book. Unless required for character generation, these should be DM only. I have a red binder for such things...</p><p></p><p>4. Changing up the monsters is a good idea, and I'm trying to at least change a lot of the names for Decast, but they'll still guess right for most of 'em...</p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 4022390, member: 29398"] A few things here: 1. I have a nice situation should I choose to use it (however unlikely* that is): were I to start a 4e game I for sure would be the only 4e DM in our extended crew, probably for quite some time. As such, the DMG and MM would be off-limits to the players and I could make it stick. :) * - yet it now looks like my Decast campaign will coincidentally start right around the time of 4e release. 2. Sphyre has it right about the metagaming smackdown. It usually only ever has to be done once, if at all; but some players just don't get it. My tangentially-related problem is one of players making suggestions as to what someone else's character should do, when said player's characters have no way of knowing what is going on (e.g. a PC is off scouting alone and gets in trouble). 3. Any DM is over time going to build up a collection of tables, charts, magic items, etc. that are not in any book. Unless required for character generation, these should be DM only. I have a red binder for such things... 4. Changing up the monsters is a good idea, and I'm trying to at least change a lot of the names for Decast, but they'll still guess right for most of 'em... Lanefan [/QUOTE]
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DMG & MM: Players Stay Out?
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