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General Tabletop Discussion
*Pathfinder & Starfinder
DMG to include a "starter town".
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<blockquote data-quote="gizmo33" data-source="post: 3838816" data-attributes="member: 30001"><p>I've said over and over again that the concept of a basic boxed set could contain everything that a beginning DM needs to play the game and yet somehow you're more of an expert on what I understand than what I say? Wouldn't you have to follow the one in order to know something about the other?</p><p></p><p></p><p></p><p>The sentence "section on generating towns to provide an example" doesn't make any sense to me based on grammar alone. I have no problem with a section on generating towns - lists of shop types, population statistics, etc. What I don't want to see is a bunch of encounter location descriptions that are either divorced completely from a setting, or require you to own a setting (like Greyhawk) in order to make any sense out of. Think about it - how useful would Hommlet be without a Moathouse or the ToEE? How much sense would it make to a new DM who had never seen those products? And how interesting could a town description really be that's completely seperated from any information on the surrounding campaign world? Does this town include that info too? (page...count...increasing...)</p></blockquote><p></p>
[QUOTE="gizmo33, post: 3838816, member: 30001"] I've said over and over again that the concept of a basic boxed set could contain everything that a beginning DM needs to play the game and yet somehow you're more of an expert on what I understand than what I say? Wouldn't you have to follow the one in order to know something about the other? The sentence "section on generating towns to provide an example" doesn't make any sense to me based on grammar alone. I have no problem with a section on generating towns - lists of shop types, population statistics, etc. What I don't want to see is a bunch of encounter location descriptions that are either divorced completely from a setting, or require you to own a setting (like Greyhawk) in order to make any sense out of. Think about it - how useful would Hommlet be without a Moathouse or the ToEE? How much sense would it make to a new DM who had never seen those products? And how interesting could a town description really be that's completely seperated from any information on the surrounding campaign world? Does this town include that info too? (page...count...increasing...) [/QUOTE]
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DMG to include a "starter town".
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