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<blockquote data-quote="dcollins" data-source="post: 1826950" data-attributes="member: 876"><p>You may need to be a bit clearer as to exactly what you're asking. I'll try to restate it, see if you agree. You're looking at the "Character Wealth by Level" table. Your question is: does this show (a) the gross wealth of the PC (the sum of everything the PC ever owned in his life), or (b) the net wealth of the PC (the sum of all the stuff the PC owns right now)?</p><p></p><p>The answer is (b), it's intended as an estimate of what a PC at that level owns "right now". It only makes sense this way, granted what the table is for -- namely, statting out a high-level PC from scratch, and determining what they should appear in-game with. You shouldn't have to take this number and then subtract expendables before you get to make your new 10th-level PC, for example.</p><p></p><p>Consider a party at 2nd level. According to "Treasure Values per Encounter", each 1st level encounter should have earned 300 gp, and they should have had 13.33 of those. 13.33 x 300 / 4 (PCs) = 1,000 gp. That's a bit more than the 900 gp for a 2nd level PC on the "Character Wealth by Level Table". So it assumes that about 10% of the wealth they did find was expended or destroyed. Perhaps in your game you're finding this to be a different percentage in practice.</p><p></p><p>Short answer: The "Treasure" and "Treasure Values per Encounter" tables do include all items of value, including any future-expendable items. The "Character Wealth by Level" table has already discounted any previously-expended items.</p></blockquote><p></p>
[QUOTE="dcollins, post: 1826950, member: 876"] You may need to be a bit clearer as to exactly what you're asking. I'll try to restate it, see if you agree. You're looking at the "Character Wealth by Level" table. Your question is: does this show (a) the gross wealth of the PC (the sum of everything the PC ever owned in his life), or (b) the net wealth of the PC (the sum of all the stuff the PC owns right now)? The answer is (b), it's intended as an estimate of what a PC at that level owns "right now". It only makes sense this way, granted what the table is for -- namely, statting out a high-level PC from scratch, and determining what they should appear in-game with. You shouldn't have to take this number and then subtract expendables before you get to make your new 10th-level PC, for example. Consider a party at 2nd level. According to "Treasure Values per Encounter", each 1st level encounter should have earned 300 gp, and they should have had 13.33 of those. 13.33 x 300 / 4 (PCs) = 1,000 gp. That's a bit more than the 900 gp for a 2nd level PC on the "Character Wealth by Level Table". So it assumes that about 10% of the wealth they did find was expended or destroyed. Perhaps in your game you're finding this to be a different percentage in practice. Short answer: The "Treasure" and "Treasure Values per Encounter" tables do include all items of value, including any future-expendable items. The "Character Wealth by Level" table has already discounted any previously-expended items. [/QUOTE]
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