Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DMG2 updated monster creation rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="AbdulAlhazred" data-source="post: 5017524" data-attributes="member: 82106"><p>And if you use 7 or 8 of them its going to do what to the encounter level? Raise it by 1/10th of a level? I mean really, its below the radar. I say total the XP and award the exact XP, sure, but if someone is obsessing over their encounter being +/- 2% of the budget, they need a new hobby (accounting?). A level N encounter is roughly X experience points, if it sums up between halfway of N-1 and halfway of N+1 then its N by gosh. The system isn't exact and really is by no means exact at all when you consider variations in the party you'll be running the encounter against vs some generic idealization of level N party capability. On top of that you've got terrain and other factors that 4e doesn't even PRETEND to factor into encounter difficulty in any mathematical way. </p><p></p><p>An encounter give or take a couple of minions is simply the same difficulty encounter within the resolution of the encounter generation system. That's why DMG2 just says "Oh, go ahead and throw in a couple more minions at high level" because it could make things more interesting but it is highly unlikely to be a significant difference in the grand scheme of things.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 5017524, member: 82106"] And if you use 7 or 8 of them its going to do what to the encounter level? Raise it by 1/10th of a level? I mean really, its below the radar. I say total the XP and award the exact XP, sure, but if someone is obsessing over their encounter being +/- 2% of the budget, they need a new hobby (accounting?). A level N encounter is roughly X experience points, if it sums up between halfway of N-1 and halfway of N+1 then its N by gosh. The system isn't exact and really is by no means exact at all when you consider variations in the party you'll be running the encounter against vs some generic idealization of level N party capability. On top of that you've got terrain and other factors that 4e doesn't even PRETEND to factor into encounter difficulty in any mathematical way. An encounter give or take a couple of minions is simply the same difficulty encounter within the resolution of the encounter generation system. That's why DMG2 just says "Oh, go ahead and throw in a couple more minions at high level" because it could make things more interesting but it is highly unlikely to be a significant difference in the grand scheme of things. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DMG2 updated monster creation rules
Top