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DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
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<blockquote data-quote="Steven Winter" data-source="post: 6709554" data-attributes="member: 6686829"><p>But again, no amount of math is going to be a fix-all answer to this question. Here's an anecdote from a campaign we wrapped up a few months ago. A group of five 7th-level PCs stumbled into the lair of a CR 15 mummy lord and inadvertently set him loose. They were completely unprepared to face a creature twice their level, in its lair, with minions nearby. They tried to fight for one round, but by the second round, they were running for their lives. Everyone made it out alive, barely. They limped back to town, talked to some sages to learn everything they could about mummies, and found an ally (a necromancer they'd been fighting with but who turned out to have even more reason to hate the mummy lord than they had). The next session, fully prepared for what they had to face, they went back in and even though the mummy lord had also had time to prepare for their return, they utterly demolished him and his minions, in his own lair, despite the fact that it was a x4 or x5 deadly encounter (I never calculated it out, mainly because the mummy lord isn't nearly a CR 15 monster). Same characters, same monsters, same battlefield. The difference was that the PCs knew what was coming, they went in uber-prepped, and they took down a challenge way above their pay grade.</p><p></p><p>Steve</p></blockquote><p></p>
[QUOTE="Steven Winter, post: 6709554, member: 6686829"] But again, no amount of math is going to be a fix-all answer to this question. Here's an anecdote from a campaign we wrapped up a few months ago. A group of five 7th-level PCs stumbled into the lair of a CR 15 mummy lord and inadvertently set him loose. They were completely unprepared to face a creature twice their level, in its lair, with minions nearby. They tried to fight for one round, but by the second round, they were running for their lives. Everyone made it out alive, barely. They limped back to town, talked to some sages to learn everything they could about mummies, and found an ally (a necromancer they'd been fighting with but who turned out to have even more reason to hate the mummy lord than they had). The next session, fully prepared for what they had to face, they went back in and even though the mummy lord had also had time to prepare for their return, they utterly demolished him and his minions, in his own lair, despite the fact that it was a x4 or x5 deadly encounter (I never calculated it out, mainly because the mummy lord isn't nearly a CR 15 monster). Same characters, same monsters, same battlefield. The difference was that the PCs knew what was coming, they went in uber-prepped, and they took down a challenge way above their pay grade. Steve [/QUOTE]
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DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?
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