Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
DM'ing 4E - Stuff "Everybody Knows"
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Zinovia" data-source="post: 5191381" data-attributes="member: 57373"><p>I have heard that complaint about <em>Troll Haunt Warrens</em> from a number of people, although I haven't played it myself. The damage is too low on a lot of the creatures from MM1, especially Brute monsters. Brutes are supposed to have low defenses and low attack bonuses, but high damage when they do manage to connect. All too often they fail to live up on the damage values, especially at mid and high levels. I reduce monster HP and increase their damage across the board in an effort to reduce grind. Trolls apparently need that adjustment more than most, so don't use that module as a basis for evaluating the Expertise feat. </p><p> </p><p></p><p>Threatening reach might be a good feature to add to more (but not all) large or bigger creatures. I don't see many that have it.</p><p></p><p></p><p>That module is an unfortunate choice to test this since many of the encounters are widely regarded as being too easy, and trolls themselves need some adjustment to make them more interesting and more effective. The reason for changing the HP is to reduce the amount of time that combats take, but it needs to be done with your group in mind. My striker-heavy group needs less reduction in monster HP than a leader/defender heavy group. On the other hand, they can't take as much of an increase in enemy damage output as a group with three leaders. Is it necessary to make these adjustments? By no means. But for many groups, combats were dragging out long past the point when the outcome was certain, and the players lost interest in spamming their at-wills to finish off the Orc That Would Not Die. Better to have higher threat creatures that die more easily.</p></blockquote><p></p>
[QUOTE="Zinovia, post: 5191381, member: 57373"] I have heard that complaint about [i]Troll Haunt Warrens[/I] from a number of people, although I haven't played it myself. The damage is too low on a lot of the creatures from MM1, especially Brute monsters. Brutes are supposed to have low defenses and low attack bonuses, but high damage when they do manage to connect. All too often they fail to live up on the damage values, especially at mid and high levels. I reduce monster HP and increase their damage across the board in an effort to reduce grind. Trolls apparently need that adjustment more than most, so don't use that module as a basis for evaluating the Expertise feat. Threatening reach might be a good feature to add to more (but not all) large or bigger creatures. I don't see many that have it. That module is an unfortunate choice to test this since many of the encounters are widely regarded as being too easy, and trolls themselves need some adjustment to make them more interesting and more effective. The reason for changing the HP is to reduce the amount of time that combats take, but it needs to be done with your group in mind. My striker-heavy group needs less reduction in monster HP than a leader/defender heavy group. On the other hand, they can't take as much of an increase in enemy damage output as a group with three leaders. Is it necessary to make these adjustments? By no means. But for many groups, combats were dragging out long past the point when the outcome was certain, and the players lost interest in spamming their at-wills to finish off the Orc That Would Not Die. Better to have higher threat creatures that die more easily. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
DM'ing 4E - Stuff "Everybody Knows"
Top