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DM'ing a mass combat from the PC's perspective
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<blockquote data-quote="knightofround" data-source="post: 4544536" data-attributes="member: 27884"><p>Well...it sounds like you have a too-high-level-BBEG versus very-high-level-NPC fight in mind. No matter how you spin it, the PCs are going are going to be secondary characters. And that's not necessarily a bad thing. It's cool to have ultra-powerful BBEG to inspire the party to level up for, and its good to have high-level NPCs the PCs can look up to. As long as you keep the presence of both types of characters rare, its ok. For example, if this is a one-shot to give them a "war experience" thats fine, let them be secondary actors. But if you're going to have a multisession campaign with both sides warring, its probably best to take the PCs out of the conflict and move them to a place where they can make a difference. Like carrying an important message, guarding an important dignitary, staging a rescue operation; something more independent than a meatgrinder battle.</p><p></p><p>To that extent, I would recommend something like rigging the battle so the BBEG wins out versus the high level NPCs, and the PCs have to escape the siege to warn X that the BBEG is coming. While the BBEG focuses on the high level NPCs, the PCs have to deal with the BBEG's elite henchmen. They don't necessarily have to kill them, but escape. (of course, if they succeed in killing them it will make the getaway easier if no one can report the survivors).</p></blockquote><p></p>
[QUOTE="knightofround, post: 4544536, member: 27884"] Well...it sounds like you have a too-high-level-BBEG versus very-high-level-NPC fight in mind. No matter how you spin it, the PCs are going are going to be secondary characters. And that's not necessarily a bad thing. It's cool to have ultra-powerful BBEG to inspire the party to level up for, and its good to have high-level NPCs the PCs can look up to. As long as you keep the presence of both types of characters rare, its ok. For example, if this is a one-shot to give them a "war experience" thats fine, let them be secondary actors. But if you're going to have a multisession campaign with both sides warring, its probably best to take the PCs out of the conflict and move them to a place where they can make a difference. Like carrying an important message, guarding an important dignitary, staging a rescue operation; something more independent than a meatgrinder battle. To that extent, I would recommend something like rigging the battle so the BBEG wins out versus the high level NPCs, and the PCs have to escape the siege to warn X that the BBEG is coming. While the BBEG focuses on the high level NPCs, the PCs have to deal with the BBEG's elite henchmen. They don't necessarily have to kill them, but escape. (of course, if they succeed in killing them it will make the getaway easier if no one can report the survivors). [/QUOTE]
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