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DM'ing again after a LONG absence
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<blockquote data-quote="Slit518" data-source="post: 6887281" data-attributes="member: 6803713"><p>I have my players running around a sandbox island. So far they have terrorized a town, forged an alliance with some Dwarves, killed a clan of giants, infiltrated a cult and taken it over, started their own boat/cart in one vehicle business, followed an army of orcs to determine their plans, and did a bunch of other things.</p><p></p><p>I have several or more key elements around the map/area. I keep track of things in my head (or in a notebook or whatever). So if the players do A and not B or C or D around the map, B, C, and D will progress if they are progressible. An example is a dragon terrorizing a local town, if the players are taking too long doing other things, the dragon files away to conquer new lands, and probably ages up. So for example, while the players were fighting giants, the orcs were amassing an army, the dragon flew away to age up and gain resources elsewhere, the cultists grew in numbers, and the Dwarves increased production of their goods, such as crossbow bolts, potions, town defenses, etc...</p></blockquote><p></p>
[QUOTE="Slit518, post: 6887281, member: 6803713"] I have my players running around a sandbox island. So far they have terrorized a town, forged an alliance with some Dwarves, killed a clan of giants, infiltrated a cult and taken it over, started their own boat/cart in one vehicle business, followed an army of orcs to determine their plans, and did a bunch of other things. I have several or more key elements around the map/area. I keep track of things in my head (or in a notebook or whatever). So if the players do A and not B or C or D around the map, B, C, and D will progress if they are progressible. An example is a dragon terrorizing a local town, if the players are taking too long doing other things, the dragon files away to conquer new lands, and probably ages up. So for example, while the players were fighting giants, the orcs were amassing an army, the dragon flew away to age up and gain resources elsewhere, the cultists grew in numbers, and the Dwarves increased production of their goods, such as crossbow bolts, potions, town defenses, etc... [/QUOTE]
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