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*Pathfinder & Starfinder
DMing an Epic Destiny Campaign
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<blockquote data-quote="Tony Vargas" data-source="post: 5897673" data-attributes="member: 996"><p>Epic tier has seen very little official support, and the communities here and at the wizards site aren't exactly buzzing with folks talking about their epic campaigns.</p><p></p><p>The game should hold together, by the numbers, just fine at epic, though, so the real challenge is the one you face: getting the 'feel' and story elements right.</p><p></p><p>Some things that might help:</p><p></p><p>Look at the epic destiny of each PC. What have the players told you about why they have those destinies? Have they been tied into backstory, or into the story you've told so far? </p><p></p><p>You've had a unifying theme through most of your campaign - that nemesis villain that's plagued them for 15 levels. I figure there's got to have been some foreshadowing, plot hooks or set-up in all that time with such a major villain figure that might point the way to Epic. (Whatever it is, it should build on the villain's defeat, rather than negate the victory - that's a major storytelling gaffe that even professional writers seem to make all the time).</p><p></p><p>Alternately, you could go for a complete change of tone and scale. Just how grand were this villains schemes? Maybe now that they've foiled his plots they find an even greater threat that has nothing to do with him. Maybe it's not even an immediate threat to the kingdom or world they saved from the villain, but their success has brought them to the attention of others who need their help.</p><p></p><p>You could also make the epic-ness about the PCs, themselves. Again, this depends on their destinies. A Demigod or Legendary Monarch has some campaign-driving potential as it seeks apotheosis or ushers in a golden age. Other EDs are less specific in themselves.</p><p></p><p></p><p>Finally, just tell us about your campaign. Just putting it into words may help you think of ways to continue it.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5897673, member: 996"] Epic tier has seen very little official support, and the communities here and at the wizards site aren't exactly buzzing with folks talking about their epic campaigns. The game should hold together, by the numbers, just fine at epic, though, so the real challenge is the one you face: getting the 'feel' and story elements right. Some things that might help: Look at the epic destiny of each PC. What have the players told you about why they have those destinies? Have they been tied into backstory, or into the story you've told so far? You've had a unifying theme through most of your campaign - that nemesis villain that's plagued them for 15 levels. I figure there's got to have been some foreshadowing, plot hooks or set-up in all that time with such a major villain figure that might point the way to Epic. (Whatever it is, it should build on the villain's defeat, rather than negate the victory - that's a major storytelling gaffe that even professional writers seem to make all the time). Alternately, you could go for a complete change of tone and scale. Just how grand were this villains schemes? Maybe now that they've foiled his plots they find an even greater threat that has nothing to do with him. Maybe it's not even an immediate threat to the kingdom or world they saved from the villain, but their success has brought them to the attention of others who need their help. You could also make the epic-ness about the PCs, themselves. Again, this depends on their destinies. A Demigod or Legendary Monarch has some campaign-driving potential as it seeks apotheosis or ushers in a golden age. Other EDs are less specific in themselves. Finally, just tell us about your campaign. Just putting it into words may help you think of ways to continue it. [/QUOTE]
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