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DMing D&D (Neverwinter) Encounters at the Red Castle
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<blockquote data-quote="Daern" data-source="post: 5615362" data-attributes="member: 81800"><p>Red Castle Games in Portland, OR </p><p></p><p>-All are welcome!-</p><p></p><p></p><p> This Encounters season has been humming along. I'm proud to say I've had a majority of returning players for the last couple months. We must be having fun!</p><p> At the end of Chapter 2 the heroes have been investigating the Curse of Evard that has been laid upon the town and now defend the populace from the depredations of a second night in the netherworld known as the Shadowfell. This night the townsfolk have barricaded themselves into the Armory, and other safehouses, but rumour stirs (confirmed by the interrogation of a grey goblin with cloven hoofs) that an army of the dead is marching upon the town. </p><p></p><p></p><p> The group for the last few weeks has consisted of a Shade Binder(Warlock), a Drow Hunter (Ranger), a Paladin (who has willingly been corrupted by a devil's sword to become a Blackguard), a Cleric of Pelor, and an Elven Thief. </p><p></p><p></p><p> During their patrols the heroes felt a malaise and deep despondancy drag at them, and though they shook it off, they were obliged to help prop up the moral of the local militia, who seemed ready to pack it in. The Cleric showed them the light of Pelor, while the Blackguard, Drow and Warlock told of much worse tales than theirs, and that combined with a whiff of rum perked them and they had a small army of their own to command! Each player recieved a small card with Militia Minion stats and got to choose a mini fig. I suggested they name them but nobody did. </p><p></p><p> </p><p>The band of defenders returned to the Armory to discover it was under attack! Swarms of skeletons with spears battered the Armory doors, and two blazing pyrotechnic skeletons orchestrated the events. A lurking shadow stalker waited for an opportunity to strike.</p><p></p><p></p><p> The ranged abilities of the monsters combined with the big building made for a different sort of fight. The heroes were hurt and very vulnerable to being in a fire corridor, especially when the fire skeletons started lobbing mortars. However, the army was mostly minions and the militia's firepower was quite effective against them. The thief ended up defeating the shadow stalker upon the roof, while the Cleric unleashed Aspect of Wrath to slay all skeletons who approached, and take down both Blazing Bones as well (I think). The Blackguard caught on fire and jumped in the river.</p><p></p><p></p><p> The army was defeated, no one died, and dawn broke over the town. Just another night in the Shadowfell. Everyone made 3rd level and everyone got a random Fortune Card.</p></blockquote><p></p>
[QUOTE="Daern, post: 5615362, member: 81800"] Red Castle Games in Portland, OR -All are welcome!- This Encounters season has been humming along. I'm proud to say I've had a majority of returning players for the last couple months. We must be having fun! At the end of Chapter 2 the heroes have been investigating the Curse of Evard that has been laid upon the town and now defend the populace from the depredations of a second night in the netherworld known as the Shadowfell. This night the townsfolk have barricaded themselves into the Armory, and other safehouses, but rumour stirs (confirmed by the interrogation of a grey goblin with cloven hoofs) that an army of the dead is marching upon the town. The group for the last few weeks has consisted of a Shade Binder(Warlock), a Drow Hunter (Ranger), a Paladin (who has willingly been corrupted by a devil's sword to become a Blackguard), a Cleric of Pelor, and an Elven Thief. During their patrols the heroes felt a malaise and deep despondancy drag at them, and though they shook it off, they were obliged to help prop up the moral of the local militia, who seemed ready to pack it in. The Cleric showed them the light of Pelor, while the Blackguard, Drow and Warlock told of much worse tales than theirs, and that combined with a whiff of rum perked them and they had a small army of their own to command! Each player recieved a small card with Militia Minion stats and got to choose a mini fig. I suggested they name them but nobody did. The band of defenders returned to the Armory to discover it was under attack! Swarms of skeletons with spears battered the Armory doors, and two blazing pyrotechnic skeletons orchestrated the events. A lurking shadow stalker waited for an opportunity to strike. The ranged abilities of the monsters combined with the big building made for a different sort of fight. The heroes were hurt and very vulnerable to being in a fire corridor, especially when the fire skeletons started lobbing mortars. However, the army was mostly minions and the militia's firepower was quite effective against them. The thief ended up defeating the shadow stalker upon the roof, while the Cleric unleashed Aspect of Wrath to slay all skeletons who approached, and take down both Blazing Bones as well (I think). The Blackguard caught on fire and jumped in the river. The army was defeated, no one died, and dawn broke over the town. Just another night in the Shadowfell. Everyone made 3rd level and everyone got a random Fortune Card. [/QUOTE]
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