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<blockquote data-quote="Koewn" data-source="post: 1959251" data-attributes="member: 13172"><p>I've just got Sovelier/Sage's SRD locally on the laptop, as Scion stated. I've tried putting the adventure text, custom monsters/NPCs and stuff like that up on screen, but I can't get it to work for me; I scribble too much, and walk around too much. I'd also thought about on the player side of the table running my wizard off of a PDA.</p><p></p><p>Eric, I haven't come across a simple dice-roller yet. Although, your post reminded me of something I did a while back - pregenerated roll sheets.</p><p></p><p>It printed out about 500 d20 rolls (with correct randomization!) onto a piece of paper that I could flip to on my clipboard and mark off one when I needed a d20 value and I wasn't next to my dice.</p><p></p><p>It wouldn't be all that difficult to dreg up the source code (C), improve it a little, and also split it into a command-window based on-the-fly generator; a program that would just sit there blank, and take inputs, spit out results. It'd be easy enough to compile for DOS, though I don't know off-hand what I'd use for a randomizer.</p><p></p><p>Let me know if that sounds interesting. Not that I can guarantee a time frame on results, but hey. The wife-unit is gestating and my fix-it-up house ain't fix-it-up'd yet. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Koewn</p></blockquote><p></p>
[QUOTE="Koewn, post: 1959251, member: 13172"] I've just got Sovelier/Sage's SRD locally on the laptop, as Scion stated. I've tried putting the adventure text, custom monsters/NPCs and stuff like that up on screen, but I can't get it to work for me; I scribble too much, and walk around too much. I'd also thought about on the player side of the table running my wizard off of a PDA. Eric, I haven't come across a simple dice-roller yet. Although, your post reminded me of something I did a while back - pregenerated roll sheets. It printed out about 500 d20 rolls (with correct randomization!) onto a piece of paper that I could flip to on my clipboard and mark off one when I needed a d20 value and I wasn't next to my dice. It wouldn't be all that difficult to dreg up the source code (C), improve it a little, and also split it into a command-window based on-the-fly generator; a program that would just sit there blank, and take inputs, spit out results. It'd be easy enough to compile for DOS, though I don't know off-hand what I'd use for a randomizer. Let me know if that sounds interesting. Not that I can guarantee a time frame on results, but hey. The wife-unit is gestating and my fix-it-up house ain't fix-it-up'd yet. :) Koewn [/QUOTE]
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