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DMing: How do I setup philosophical in-character discussions?
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<blockquote data-quote="blargney the second" data-source="post: 3002198" data-attributes="member: 14678"><p>I just realized that the discussions can involve different scales of ramifications. The one I engaged in was a cosmological Law vs Chaos discussion with an avatar of a goddess, so I was thinking really big picture when I started this thread. But there are whole layers that can be tapped, from personal ethics all the way up to universals. I suspect that the most engaging conversations in RPG terms are the ones that touch many levels simultaneously, especially the personal one. Giving the PCs choices to make also seems integral. If there's no choice, they have no reason (or even a way) to invest themselves.</p><p></p><p>Here's what this thread has inspired. I'd love to hear pointers or ideas for encounters for how to pull it off best.</p><p></p><p>1) There is a large group of lycanthropes that has stolen a lyre of building to build themselves a city on another continent. (The PCs are tasked with retrieving the lyre.) The lycanthropes are involved with organized crime, and they're upping the crime rates to pull resources for their new settlement.</p><p>2) There is a fanatically anti-lycanthrope church that wants to kill them all. The church has gone so far as to destroy an entire nation (to which a PC belonged). The ex-nation's military had created a strain of lycanthropy that could be passed on by afflicted ones.</p><p></p><p>Stick the PCs in between the natural killers who are doing bad things to ensure their own survival, and the theoretically good zealots who will stop at nothing to exterminate them.</p></blockquote><p></p>
[QUOTE="blargney the second, post: 3002198, member: 14678"] I just realized that the discussions can involve different scales of ramifications. The one I engaged in was a cosmological Law vs Chaos discussion with an avatar of a goddess, so I was thinking really big picture when I started this thread. But there are whole layers that can be tapped, from personal ethics all the way up to universals. I suspect that the most engaging conversations in RPG terms are the ones that touch many levels simultaneously, especially the personal one. Giving the PCs choices to make also seems integral. If there's no choice, they have no reason (or even a way) to invest themselves. Here's what this thread has inspired. I'd love to hear pointers or ideas for encounters for how to pull it off best. 1) There is a large group of lycanthropes that has stolen a lyre of building to build themselves a city on another continent. (The PCs are tasked with retrieving the lyre.) The lycanthropes are involved with organized crime, and they're upping the crime rates to pull resources for their new settlement. 2) There is a fanatically anti-lycanthrope church that wants to kill them all. The church has gone so far as to destroy an entire nation (to which a PC belonged). The ex-nation's military had created a strain of lycanthropy that could be passed on by afflicted ones. Stick the PCs in between the natural killers who are doing bad things to ensure their own survival, and the theoretically good zealots who will stop at nothing to exterminate them. [/QUOTE]
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DMing: How do I setup philosophical in-character discussions?
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