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<blockquote data-quote="Varis" data-source="post: 4693210" data-attributes="member: 82427"><p>The issue here is that in that 6 hour period, the other 3 players walked off and did their own thing,..and ran into orcs, who are stationed in front of the citadel entrance. The players decided to attack. </p><p> </p><p></p><p> </p><p>Please, read the decriptions I provided the players (see previous posts) and consider that they also had to a. Invest significant game world time b. Split the party in do so. </p><p> </p><p>From the facts presented, they can draw their own conclusions.</p><p> </p><p></p><p>I didnt 'punish' anybody. Why would I even think like that?</p><p>They were given the facts, they made decisions, and took action. </p><p> </p><p></p><p>Agreed. The players still have the final say though.</p><p> </p><p></p><p> </p><p>Three factors resulted in my actions not reflecting the above.</p><p> </p><p>a. I was suddenly dealing with 2 groups, so I had to divide my attention to understand the PC actions in game world time. One group of auomatically burnt 6 game world hours had I simply said "You go there, and come back". </p><p> </p><p>b. I was attempting to provide the players with an additional opportuny to turn back early and allow the two group to reunite sooner. The second group (out of the pipe) proceeded up the mountain path. By switching between the two groups, I was hoping that the 2 PC's in the pipe would begin to understand the scope and difficulty of the path they wanted to go down, especially when I described to cramped, slimy pipe going vertical up to the limit of the drows dark vision. But they were adament.</p><p> </p><p>c. Since they 'were' adament, I decided to set up a skill challenge,..they were burning real time anyway, and they were doing a dangerous activity, they might as well earn xp. But they circumvented this process by taking 10 on all the checks. Defeating the point of a skill challenge. I have since read up on this very issue and learnt that you can't do that, but at the time, I wasn't about to waste 'game time' resolving an unknown rule issue (which for all I knew could of taken another fifteen minutes to make an accurate determination). So I allowed it, because they were potentially in a life or death situation, and they at least had the wisdom to be cautious.</p><p> </p><p> </p><p> </p><p></p><p>I agree.</p><p> </p><p></p><p>Except for the last line, for reasons stated above, I agree.</p><p>I dont contend I had the ideal solution, only that I did my best in the given circumstance and with the knowledge I possessed.</p></blockquote><p></p>
[QUOTE="Varis, post: 4693210, member: 82427"] The issue here is that in that 6 hour period, the other 3 players walked off and did their own thing,..and ran into orcs, who are stationed in front of the citadel entrance. The players decided to attack. Please, read the decriptions I provided the players (see previous posts) and consider that they also had to a. Invest significant game world time b. Split the party in do so. From the facts presented, they can draw their own conclusions. I didnt 'punish' anybody. Why would I even think like that? They were given the facts, they made decisions, and took action. Agreed. The players still have the final say though. Three factors resulted in my actions not reflecting the above. a. I was suddenly dealing with 2 groups, so I had to divide my attention to understand the PC actions in game world time. One group of auomatically burnt 6 game world hours had I simply said "You go there, and come back". b. I was attempting to provide the players with an additional opportuny to turn back early and allow the two group to reunite sooner. The second group (out of the pipe) proceeded up the mountain path. By switching between the two groups, I was hoping that the 2 PC's in the pipe would begin to understand the scope and difficulty of the path they wanted to go down, especially when I described to cramped, slimy pipe going vertical up to the limit of the drows dark vision. But they were adament. c. Since they 'were' adament, I decided to set up a skill challenge,..they were burning real time anyway, and they were doing a dangerous activity, they might as well earn xp. But they circumvented this process by taking 10 on all the checks. Defeating the point of a skill challenge. I have since read up on this very issue and learnt that you can't do that, but at the time, I wasn't about to waste 'game time' resolving an unknown rule issue (which for all I knew could of taken another fifteen minutes to make an accurate determination). So I allowed it, because they were potentially in a life or death situation, and they at least had the wisdom to be cautious. I agree. Except for the last line, for reasons stated above, I agree. I dont contend I had the ideal solution, only that I did my best in the given circumstance and with the knowledge I possessed. [/QUOTE]
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