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<blockquote data-quote="Zimri" data-source="post: 4696028" data-attributes="member: 15991"><p>Yay let's use the fact that a player has a high perception against them. Do you also point out which flower in a field has the largest stamen, or the heights and weights of everyone in a village, the general size and consistency of dragon droppings ? a high perception would notice those things as well. Perception in game is for finding things that are useful, in the real world we all have our own filters to determine what is or isn't important in the game world you are that filter.</p><p> </p><p></p><p></p><p>So they didn't spend any time in a bar or walking through the city at all ? a 24 perception can get you to see moss growing on a hole 3 hours up a mountain side but nothing lets you overhear conversations or rumors ? If the plumbing is extraordinary then I would sure mention it. "Hey you may not want to be on the road at midnight cause this happens" I assume the vatican of today has the common plumbing of today or something similar. If the type of drain found at the citadel is "common" then there is no reason it should have been something so out of the ordinary that it raised any "flags" when noticed. If it is extraordinary then it should have been mentioned by someone who had noticed it prior.</p><p> </p><p></p><p></p><p>Or the fact that historically this maneuver has been used in the real world by countless civilizations ? Using the sewer system as a form of ingress/egress is a brilliant strategy both in game and in the real world. If you are going to ask them to "turn off" every experience they have had or read about in the past then better communication will be paramount. </p><p> </p><p></p><p></p><p>Repeatedly by insulting the two that went up the pipe and refused to address what historically both in the RL and in gaming worlds has been a great stealth tactic. I fail to see how "hey the 5 of us should just walk up the main road pound on the main gate and deal with whatever answers" is the more reasonable approach</p><p> </p><p></p><p></p><p>Two players saw an atypical and stealthy way to perhaps gain entrance and have the upper hand/surprise on whatever was waiting in the citadel three wanted to blindly follow the road up to the part where the enemy had defenses ready and likely should have seen them coming and have been prepared. Were I in your party given the information you had given me, none of which appears to have included (to the players at the time) anything about high pressure water shooting out this hole, but did include "it will be a long difficult trek" which in my mind translates to "they won't have bothered guarding this area" I know precisely what I would have done.</p><p> </p><p></p><p> </p><p></p><p>A few times I saw you use "for all intensive purposes" I was pointing out for your edification that the phrase is actually "for all intents and purposes" not being snarky about it just thought you might like to know the difference. The monopoly reference was to a post after yours because well someone brought up free parking.</p></blockquote><p></p>
[QUOTE="Zimri, post: 4696028, member: 15991"] Yay let's use the fact that a player has a high perception against them. Do you also point out which flower in a field has the largest stamen, or the heights and weights of everyone in a village, the general size and consistency of dragon droppings ? a high perception would notice those things as well. Perception in game is for finding things that are useful, in the real world we all have our own filters to determine what is or isn't important in the game world you are that filter. So they didn't spend any time in a bar or walking through the city at all ? a 24 perception can get you to see moss growing on a hole 3 hours up a mountain side but nothing lets you overhear conversations or rumors ? If the plumbing is extraordinary then I would sure mention it. "Hey you may not want to be on the road at midnight cause this happens" I assume the vatican of today has the common plumbing of today or something similar. If the type of drain found at the citadel is "common" then there is no reason it should have been something so out of the ordinary that it raised any "flags" when noticed. If it is extraordinary then it should have been mentioned by someone who had noticed it prior. Or the fact that historically this maneuver has been used in the real world by countless civilizations ? Using the sewer system as a form of ingress/egress is a brilliant strategy both in game and in the real world. If you are going to ask them to "turn off" every experience they have had or read about in the past then better communication will be paramount. Repeatedly by insulting the two that went up the pipe and refused to address what historically both in the RL and in gaming worlds has been a great stealth tactic. I fail to see how "hey the 5 of us should just walk up the main road pound on the main gate and deal with whatever answers" is the more reasonable approach Two players saw an atypical and stealthy way to perhaps gain entrance and have the upper hand/surprise on whatever was waiting in the citadel three wanted to blindly follow the road up to the part where the enemy had defenses ready and likely should have seen them coming and have been prepared. Were I in your party given the information you had given me, none of which appears to have included (to the players at the time) anything about high pressure water shooting out this hole, but did include "it will be a long difficult trek" which in my mind translates to "they won't have bothered guarding this area" I know precisely what I would have done. A few times I saw you use "for all intensive purposes" I was pointing out for your edification that the phrase is actually "for all intents and purposes" not being snarky about it just thought you might like to know the difference. The monopoly reference was to a post after yours because well someone brought up free parking. [/QUOTE]
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