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DM'ing is a skill, not an art.
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<blockquote data-quote="billd91" data-source="post: 4698102" data-attributes="member: 3400"><p>It's also worth noting that I have a couple groups of players, none of whom will begrudge a PC getting XPs because their player wasn't there, was distracted with work or child care concerns and didn't always have their head in the game, etc. We all pretty much recognize that some people are just better at these sorts of games, from a build perspective, from understanding the genre conventions, from being able to get inside the DM's head, and so on and we're OK with letting the difference between more skilled and less skilled players slide.</p><p></p><p>It's also worth noting that these are games among groups of friends and not just people we meet to game with.</p><p></p><p>But I will also say that sometimes a game with individual rewards can be fun. I've had a DM who had us justify the XP we got at the end of a session by pointing out what achievements we had reached... and nobody could use the exact same achievement to justify the 100 XP/achievement we were getting. That was, however, also in 1e/2e where the difference in individual XP awards was less likely to make the difference in a level and would tend to become increasingly irrelevant in level differences as time went on.</p></blockquote><p></p>
[QUOTE="billd91, post: 4698102, member: 3400"] It's also worth noting that I have a couple groups of players, none of whom will begrudge a PC getting XPs because their player wasn't there, was distracted with work or child care concerns and didn't always have their head in the game, etc. We all pretty much recognize that some people are just better at these sorts of games, from a build perspective, from understanding the genre conventions, from being able to get inside the DM's head, and so on and we're OK with letting the difference between more skilled and less skilled players slide. It's also worth noting that these are games among groups of friends and not just people we meet to game with. But I will also say that sometimes a game with individual rewards can be fun. I've had a DM who had us justify the XP we got at the end of a session by pointing out what achievements we had reached... and nobody could use the exact same achievement to justify the 100 XP/achievement we were getting. That was, however, also in 1e/2e where the difference in individual XP awards was less likely to make the difference in a level and would tend to become increasingly irrelevant in level differences as time went on. [/QUOTE]
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