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DMing "Out of the Abyss"
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<blockquote data-quote="ddaley" data-source="post: 6808459" data-attributes="member: 82630"><p>I started DM'ing for my family recently, who have played very little in the way of RPGs. We started out with Lost Mine of Phandelver. I made some minor changes to that in order to have a more drow influence. The orcs at Wyvorn Tor were there hunting drow who had kidnapped some of their members (our party captured and interrogated one of the Orcs). I changed the doppleganger at Cragmaw castle to actually be a drow. Etc. After the party rescued Gundren from the Cragmaw Castle, I had them kidnapped by the drow on their way back to town in order to kick off OotA.</p><p></p><p>Lost Mine seemed like a great introduction to RPG for the players (and for me as a DM, since it has been years since I DM'ed). They are still in Velkenvelve, but so far, they seem to be enjoying it. I had to prod them along a bit in socializing with the other prisoners, but now they are formulating their plan of action once they escape.</p></blockquote><p></p>
[QUOTE="ddaley, post: 6808459, member: 82630"] I started DM'ing for my family recently, who have played very little in the way of RPGs. We started out with Lost Mine of Phandelver. I made some minor changes to that in order to have a more drow influence. The orcs at Wyvorn Tor were there hunting drow who had kidnapped some of their members (our party captured and interrogated one of the Orcs). I changed the doppleganger at Cragmaw castle to actually be a drow. Etc. After the party rescued Gundren from the Cragmaw Castle, I had them kidnapped by the drow on their way back to town in order to kick off OotA. Lost Mine seemed like a great introduction to RPG for the players (and for me as a DM, since it has been years since I DM'ed). They are still in Velkenvelve, but so far, they seem to be enjoying it. I had to prod them along a bit in socializing with the other prisoners, but now they are formulating their plan of action once they escape. [/QUOTE]
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DMing "Out of the Abyss"
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