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DMing Question: Framing my PC's infiltration into secret organization
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<blockquote data-quote="Quickleaf" data-source="post: 7024819" data-attributes="member: 20323"><p>Ok, that helps give a clearer picture. I'm not familiar with the Veiled Alliance, but I am getting a feel for them from your description, and I am familiar running undercover scenarios...</p><p></p><p>What is this chapter of the Veiled Alliance's goal exactly? Are they simply there to defend preservers? I thought preservers were kind of good-guys in Athas?</p><p></p><p>~~~</p><p></p><p>I suggest skipping over the locating the Veiled Alliance part. For this scenario, it's probably better for the noble NPC to already have identified that for the PCs, so they can jump right into their planning of HOW they want to make first contact...</p><p></p><p><strong>1. First Contact</strong></p><p>The noble gives the PCs' info about where agent X of the Veiled Alliance is going to be on a certain day. Maybe agent X's daughter is having a birthday, and he intends to throw an elaborate gladiatorial combat for the spoiled princess (that seems Dark Sun-esque to me). So the PCs have a choice: they can try to pose as other nobles/wealthy merchants gambling on the gladiator games, they can try to pose as gladiators, or they can try to make a connection directly with the daughter. However, soon the PCs discover there's several slaves plotting the daughter's assassination – one slave is a gladiator who plans to make the kill, one slave is a handmaiden (the gladiator's sister) who is getting all the intelligence, and one slave belongs to a rival noble who owns the arena (and is in love with the handmaiden).</p><p></p><p>So right away, the PCs have a dilemma: Do we stop the plot of these slaves (knowing it likely means their death) to get close to agent X? Or do we try to ally with them to achieve our goal of getting close to agent X while transmuting their vengeance against the daughter to take some form besides killing her?</p><p></p><p><strong>2. Feeling the PCs Out</strong></p><p>Agent X is intrigued by the PCs, but knows better than to trust fools bearing gifts. Thus he devises three tests (and the PCs won't necessarily realize they're tests) to probe the PCs' loyalty. These tests will depend on what the goals of this chapter of the Veiled Alliance are, so I can't give you anything more until you clarify that.</p></blockquote><p></p>
[QUOTE="Quickleaf, post: 7024819, member: 20323"] Ok, that helps give a clearer picture. I'm not familiar with the Veiled Alliance, but I am getting a feel for them from your description, and I am familiar running undercover scenarios... What is this chapter of the Veiled Alliance's goal exactly? Are they simply there to defend preservers? I thought preservers were kind of good-guys in Athas? ~~~ I suggest skipping over the locating the Veiled Alliance part. For this scenario, it's probably better for the noble NPC to already have identified that for the PCs, so they can jump right into their planning of HOW they want to make first contact... [B]1. First Contact[/B] The noble gives the PCs' info about where agent X of the Veiled Alliance is going to be on a certain day. Maybe agent X's daughter is having a birthday, and he intends to throw an elaborate gladiatorial combat for the spoiled princess (that seems Dark Sun-esque to me). So the PCs have a choice: they can try to pose as other nobles/wealthy merchants gambling on the gladiator games, they can try to pose as gladiators, or they can try to make a connection directly with the daughter. However, soon the PCs discover there's several slaves plotting the daughter's assassination – one slave is a gladiator who plans to make the kill, one slave is a handmaiden (the gladiator's sister) who is getting all the intelligence, and one slave belongs to a rival noble who owns the arena (and is in love with the handmaiden). So right away, the PCs have a dilemma: Do we stop the plot of these slaves (knowing it likely means their death) to get close to agent X? Or do we try to ally with them to achieve our goal of getting close to agent X while transmuting their vengeance against the daughter to take some form besides killing her? [B]2. Feeling the PCs Out[/B] Agent X is intrigued by the PCs, but knows better than to trust fools bearing gifts. Thus he devises three tests (and the PCs won't necessarily realize they're tests) to probe the PCs' loyalty. These tests will depend on what the goals of this chapter of the Veiled Alliance are, so I can't give you anything more until you clarify that. [/QUOTE]
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