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<blockquote data-quote="BiggusGeekus" data-source="post: 4951364" data-attributes="member: 1014"><p>I've DMd 1e,2e, and 3e. After buying the DMG2, I want to try 4e.</p><p></p><p>1) How many encounters should I plan for a 6 hour game session? I am fully aware not all groups go at the same pace. </p><p></p><p>2) I want to have a sort of "running the gauntlet" series of encounters. The DMG2 give advice on how to string encounters together so that the PCs are at the end of their limits when the final fight occurs. How many encounters can I string together? I have plenty of room to fudge on this. The idea is to open the game where the PCs are in a "flashback" playing higher level characters who are overwelmed by the game's bad guys. So I want it to be fight-fight-fight with the PCs thinking they just might be able to pull it off and have them defeat one of the bosses ... then I'm going to drop a level n+2 solo on them. The real PCs will be starting the game exploring the site of this battle.</p></blockquote><p></p>
[QUOTE="BiggusGeekus, post: 4951364, member: 1014"] I've DMd 1e,2e, and 3e. After buying the DMG2, I want to try 4e. 1) How many encounters should I plan for a 6 hour game session? I am fully aware not all groups go at the same pace. 2) I want to have a sort of "running the gauntlet" series of encounters. The DMG2 give advice on how to string encounters together so that the PCs are at the end of their limits when the final fight occurs. How many encounters can I string together? I have plenty of room to fudge on this. The idea is to open the game where the PCs are in a "flashback" playing higher level characters who are overwelmed by the game's bad guys. So I want it to be fight-fight-fight with the PCs thinking they just might be able to pull it off and have them defeat one of the bosses ... then I'm going to drop a level n+2 solo on them. The real PCs will be starting the game exploring the site of this battle. [/QUOTE]
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