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<blockquote data-quote="AntiStateQuixote" data-source="post: 4951697" data-attributes="member: 30770"><p>I would suggest starting the (N)PCs no higher than 7th level. At 7th level as full PCs they'll have 2 at-will powers, 3 encounter powers, 2 dailiy powers, and 2 utilities to deal with. That's quite a bit of stuff to learn and you'll see your game session CRAWL if you have much higher level than that.</p><p></p><p>Or the suggested NPC characters using the DMG guidelines is probably even better. Maybe give them one or two daily powers in addition to what they would have as NPC/monster characters.</p><p></p><p>I've played 4e since it first came out about 3 times per month. We tried a one shot with 21st level characters and even THAT ran really slowly because none of us knew the characters and what they can do. This is the first edition of the game where I think it's REALLY important to level your character over time so that you'll know what you're capable of doing. It's always been that way for spellcasters (to some extent) but even more so now and it applies to all the classes. Also, group tactics and knowing what your buddy can do are really important in this edition and you won't have that to use with one shots.</p></blockquote><p></p>
[QUOTE="AntiStateQuixote, post: 4951697, member: 30770"] I would suggest starting the (N)PCs no higher than 7th level. At 7th level as full PCs they'll have 2 at-will powers, 3 encounter powers, 2 dailiy powers, and 2 utilities to deal with. That's quite a bit of stuff to learn and you'll see your game session CRAWL if you have much higher level than that. Or the suggested NPC characters using the DMG guidelines is probably even better. Maybe give them one or two daily powers in addition to what they would have as NPC/monster characters. I've played 4e since it first came out about 3 times per month. We tried a one shot with 21st level characters and even THAT ran really slowly because none of us knew the characters and what they can do. This is the first edition of the game where I think it's REALLY important to level your character over time so that you'll know what you're capable of doing. It's always been that way for spellcasters (to some extent) but even more so now and it applies to all the classes. Also, group tactics and knowing what your buddy can do are really important in this edition and you won't have that to use with one shots. [/QUOTE]
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