Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
DMing, Sandboxes, and Boring Dungeons. HELP
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Phoenix8008" data-source="post: 6356681" data-attributes="member: 211"><p>Welcome to the boards and to the wonderful world of DMing!</p><p></p><p>I have run some sandbox-ish campaigns before, but they are never as good as I want them to be. I'm taking notes from this thread as well and copy/pasting links to some of these offered resources as well, so I'm not a Sandbox Master by any means. But I do have some advice that seems relevant, so I'll offer it as well.</p><p></p><p>I love 5E even more because it helps with what I feel is a key component of Sandbox DMing: character connection to the world. The backrounds that are available are so great for this. You can quickly and easily pick a character goal, some group the character is associated with, some bond they have (maybe with an NPC or family member), and even a flaw that can be used for some great roleplaying opportunities! That's what I'd focus on to start. Yes, having the bare bones of a meta plot and bad guy factions and their goals is needed as well, but the characters (and their players) are the focus.</p><p></p><p>Since you've been playing the Starter Set, check out this thread on Reddit from another DM whose Noble Fighter decided to make Phandalin his own, and the ideas going into domain management type play that sprang up from that discussion: <a href="http://www.reddit.com/r/dndnext/comments/2byvwe/owning_phandalin/" target="_blank">Reddit.com/r/dndnext - Owning Phandalin</a> Using this, you could really start the campaign there and build a sandbox out of it that way if the players wanted to.</p><p></p><p>Keep handy little things that are easy to forget to mention, but that build realism in the world, like a random table for weather. Make sure to mention what the weather is every day or two of campaign time. It's easy to forget and I've seen campaigns go on for 'years' of time in an eternal spring/summer with no rainy days ever showing up.</p><p></p><p>Also: time, Time, TIME! Give the party stretches of nothing to do between adventures. (Edit: not NOTHING to do. But long term crafting, town building, training, or just lack of quests to pass some time, etc.) Maybe weeks or months of time. I'm playing in a 3.5 D&D game that the characters started at 8th level and are now up to 16th level... in 6 months of 'in game' time! <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /> Whatever your big meta plot is, don't make the end of the world happening a month from the start of the campaign.</p><p></p><p>That's what I've got for now. Hope it helps and I wish you good luck!</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 6356681, member: 211"] Welcome to the boards and to the wonderful world of DMing! I have run some sandbox-ish campaigns before, but they are never as good as I want them to be. I'm taking notes from this thread as well and copy/pasting links to some of these offered resources as well, so I'm not a Sandbox Master by any means. But I do have some advice that seems relevant, so I'll offer it as well. I love 5E even more because it helps with what I feel is a key component of Sandbox DMing: character connection to the world. The backrounds that are available are so great for this. You can quickly and easily pick a character goal, some group the character is associated with, some bond they have (maybe with an NPC or family member), and even a flaw that can be used for some great roleplaying opportunities! That's what I'd focus on to start. Yes, having the bare bones of a meta plot and bad guy factions and their goals is needed as well, but the characters (and their players) are the focus. Since you've been playing the Starter Set, check out this thread on Reddit from another DM whose Noble Fighter decided to make Phandalin his own, and the ideas going into domain management type play that sprang up from that discussion: [URL="http://www.reddit.com/r/dndnext/comments/2byvwe/owning_phandalin/"]Reddit.com/r/dndnext - Owning Phandalin[/URL] Using this, you could really start the campaign there and build a sandbox out of it that way if the players wanted to. Keep handy little things that are easy to forget to mention, but that build realism in the world, like a random table for weather. Make sure to mention what the weather is every day or two of campaign time. It's easy to forget and I've seen campaigns go on for 'years' of time in an eternal spring/summer with no rainy days ever showing up. Also: time, Time, TIME! Give the party stretches of nothing to do between adventures. (Edit: not NOTHING to do. But long term crafting, town building, training, or just lack of quests to pass some time, etc.) Maybe weeks or months of time. I'm playing in a 3.5 D&D game that the characters started at 8th level and are now up to 16th level... in 6 months of 'in game' time! :erm: Whatever your big meta plot is, don't make the end of the world happening a month from the start of the campaign. That's what I've got for now. Hope it helps and I wish you good luck! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
DMing, Sandboxes, and Boring Dungeons. HELP
Top