Malin Genie
First Post
It is always great when your PC deaths are meaningful and heroic; holding off the troll to allow the rest of the party to escape, grappling the enemy wizard and jumping over a cliff so you both face certain death etc.
Sometimes a PC death occurs in a very 'unsatisfying' way (e.g. the orc with the greataxe crits the 5th level wizard, rolls well for damage and kills him in one blow in a minor side skirmish with a small group of orcs.)
Sometimes PCs die despite good tactics, careful reconnaissance etc. Other times they die due to sheer idiocy.
My question is - do you 'hold back' on player deaths (take them to -9 instead of -11, give them a round to be healed, have the character land on a rock shelf 30ft down instead of fall the whole 100ft down the cliff) if the players have played well, or the death would be banal, reserving player death only for heroic/memorable occasions or stupidity? Or do you 'let the dice fall where they may'?
Sometimes a PC death occurs in a very 'unsatisfying' way (e.g. the orc with the greataxe crits the 5th level wizard, rolls well for damage and kills him in one blow in a minor side skirmish with a small group of orcs.)
Sometimes PCs die despite good tactics, careful reconnaissance etc. Other times they die due to sheer idiocy.
My question is - do you 'hold back' on player deaths (take them to -9 instead of -11, give them a round to be healed, have the character land on a rock shelf 30ft down instead of fall the whole 100ft down the cliff) if the players have played well, or the death would be banal, reserving player death only for heroic/memorable occasions or stupidity? Or do you 'let the dice fall where they may'?