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DMing: where's the fun?
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<blockquote data-quote="Kzach" data-source="post: 5021477" data-attributes="member: 56189"><p>Honestly, I don't know anymore.</p><p></p><p>I've been playing primarily D&D games since I was thirteen and until recently, DM'd 99% of those games. I've rarely been without a game for more than a few months, but have gone through a lot of groups in that time, for various and sundry reasons.</p><p></p><p>Recently, after yet another group fell apart, I decided I'm over DM'ing. Twenty-two years of DM'ing and I've only had two groups last longer than a year. And in all that time, I've never really found much enjoyment out of it.</p><p></p><p>Primarily this has come because player invariably don't show any appreciation for the effort I go to. I've tried every which way of DM'ing, from hard arsed to soft-nosed and everything in between. And yet it's the rare group who shows any amount of respect for the effort.</p><p></p><p>Constant griping at the table, snide remarks, comments after game, etc. always got me down. I'd always try to mediate and constantly asked if there were things I could do to improve, but in almost every group, nobody said a word or uttered a syllable unless it was a snarky comment here and there. But nobody would actually have the guts to stand up and say, "Ok, well, this is where you could improve."</p><p></p><p>So, without any sort of guidance, it was up to me to always find the groove to fit the players or to force a groove and in almost every instance, neither approach worked for everyone at the table.</p><p></p><p>After twenty two years of DM'ing, I've had about three years of enjoyable DM'ing and that was for the two groups who stuck together long enough to actually have characters level more than once. Two groups, one lasted almost two years, the other just over a year. Three years out of twenty-two.</p><p></p><p>So to answer your question, it isn't worth it. Not unless you have a stable group of close friends who are all as enthusiastic about the game as you are. Otherwise you get groups of disparate individuals who inevitably have a falling out and the group ends. And nothing about that is fun.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5021477, member: 56189"] Honestly, I don't know anymore. I've been playing primarily D&D games since I was thirteen and until recently, DM'd 99% of those games. I've rarely been without a game for more than a few months, but have gone through a lot of groups in that time, for various and sundry reasons. Recently, after yet another group fell apart, I decided I'm over DM'ing. Twenty-two years of DM'ing and I've only had two groups last longer than a year. And in all that time, I've never really found much enjoyment out of it. Primarily this has come because player invariably don't show any appreciation for the effort I go to. I've tried every which way of DM'ing, from hard arsed to soft-nosed and everything in between. And yet it's the rare group who shows any amount of respect for the effort. Constant griping at the table, snide remarks, comments after game, etc. always got me down. I'd always try to mediate and constantly asked if there were things I could do to improve, but in almost every group, nobody said a word or uttered a syllable unless it was a snarky comment here and there. But nobody would actually have the guts to stand up and say, "Ok, well, this is where you could improve." So, without any sort of guidance, it was up to me to always find the groove to fit the players or to force a groove and in almost every instance, neither approach worked for everyone at the table. After twenty two years of DM'ing, I've had about three years of enjoyable DM'ing and that was for the two groups who stuck together long enough to actually have characters level more than once. Two groups, one lasted almost two years, the other just over a year. Three years out of twenty-two. So to answer your question, it isn't worth it. Not unless you have a stable group of close friends who are all as enthusiastic about the game as you are. Otherwise you get groups of disparate individuals who inevitably have a falling out and the group ends. And nothing about that is fun. [/QUOTE]
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