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Story Hour
DMO's New and Improved Story Hour (Excellent Source of Whole Grain!) [Updated 8/17]
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<blockquote data-quote="DMO" data-source="post: 2480345" data-attributes="member: 16324"><p>Zadkiel is played (and masterfully so) by Kevin. Kevin goes by Blitzsniffle around here, so you'll know to recognize him.</p><p> </p><p>Kevin and I started gaming together back in 1987. These days he's a high energy physicist and without a doubt the rules lawyer of our group. That shouldn't be taken in any kind of derogatory fashion. We rely heavily on him to keep us honest. Without Kevin, I'm pretty sure our gaming sessions would devolve into a series of over-or-under rolls. Mechanically anyway.</p><p> </p><p>Kevin, incidentally, used to claim the title of character-death king, though that crown has since passed on.</p><p> </p><p>As you start to see here and hopefully will continue to, Zadkiel's a bit ... off. He's based on some concepts I had put together for an aborted campaign I'd been cooking up prior to this one. Ironically, Kevin was one of the principal reasons that campaign never went anywhere; he wasn't interested in the approach I planned to take towards PCs. Go figure.</p><p> </p><p>I went against the strong and vocal consensus on these boards that warned about allowing a player to use this particular character build (exclusively from WotC products). I just liked the character too well to balk over balance concerns. We have, however, made some revisions along the way to improve long term playability and balance, and I hope that Kevin will share those at an appropriate time.</p></blockquote><p></p>
[QUOTE="DMO, post: 2480345, member: 16324"] Zadkiel is played (and masterfully so) by Kevin. Kevin goes by Blitzsniffle around here, so you'll know to recognize him. Kevin and I started gaming together back in 1987. These days he's a high energy physicist and without a doubt the rules lawyer of our group. That shouldn't be taken in any kind of derogatory fashion. We rely heavily on him to keep us honest. Without Kevin, I'm pretty sure our gaming sessions would devolve into a series of over-or-under rolls. Mechanically anyway. Kevin, incidentally, used to claim the title of character-death king, though that crown has since passed on. As you start to see here and hopefully will continue to, Zadkiel's a bit ... off. He's based on some concepts I had put together for an aborted campaign I'd been cooking up prior to this one. Ironically, Kevin was one of the principal reasons that campaign never went anywhere; he wasn't interested in the approach I planned to take towards PCs. Go figure. I went against the strong and vocal consensus on these boards that warned about allowing a player to use this particular character build (exclusively from WotC products). I just liked the character too well to balk over balance concerns. We have, however, made some revisions along the way to improve long term playability and balance, and I hope that Kevin will share those at an appropriate time. [/QUOTE]
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DMO's New and Improved Story Hour (Excellent Source of Whole Grain!) [Updated 8/17]
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