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Story Hour
DMO's New and Improved Story Hour (Excellent Source of Whole Grain!) [Updated 8/17]
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<blockquote data-quote="DMO" data-source="post: 2491323" data-attributes="member: 16324"><p>Kylax is the product of Neil's quirky imagination. Neil's a civil engineer / construction manager here in Chicago. We met in 1992 and became fast friends in no small part because of our mutual interest in motorsports. These days, in addition to gaming, we also participate in several high performance driving events each year. Neil has gamed with our group on and off over the years, but became a regular member around the time this campaign was starting up.</p><p> </p><p>Historically, Neil has gravitated towards rogues and characters that are generally bent on mischief. The throw-open-every-door-in-the-complex kind. The pilfer-from-party-members-kind. The morality-how-quaint kind. He was interested in playing a wizard in this campaign, and I'll admit to having some misgivings. What kind of character would he produce? Could he craft a character he'd be attached to enough to curb that kind of recklessness? And could he sustain interest in it in a low-level campaign where magic is not so flashy and commoditized? All of these concerns proved unfounded.</p><p> </p><p>Neil's concept for Kylax is roughly: poorly-socialized, technology geek genius with a self-wrought weight problem, only replace 'technology' with 'magic'.</p><p> </p><p>Brilliant!</p><p> </p><p>Neil/Kylax was the MVP for several sessions running, managing to consistently hold it together through the right combination of wits, cool calculation of risk, and always knowing the right moment to lace up the Nikes and hit it. He's saved the party's bacon on more than one occasion. They know it. And we're all in awe of it.</p><p> </p><p>But, then, he's got a weakness for bacon!</p></blockquote><p></p>
[QUOTE="DMO, post: 2491323, member: 16324"] Kylax is the product of Neil's quirky imagination. Neil's a civil engineer / construction manager here in Chicago. We met in 1992 and became fast friends in no small part because of our mutual interest in motorsports. These days, in addition to gaming, we also participate in several high performance driving events each year. Neil has gamed with our group on and off over the years, but became a regular member around the time this campaign was starting up. Historically, Neil has gravitated towards rogues and characters that are generally bent on mischief. The throw-open-every-door-in-the-complex kind. The pilfer-from-party-members-kind. The morality-how-quaint kind. He was interested in playing a wizard in this campaign, and I'll admit to having some misgivings. What kind of character would he produce? Could he craft a character he'd be attached to enough to curb that kind of recklessness? And could he sustain interest in it in a low-level campaign where magic is not so flashy and commoditized? All of these concerns proved unfounded. Neil's concept for Kylax is roughly: poorly-socialized, technology geek genius with a self-wrought weight problem, only replace 'technology' with 'magic'. Brilliant! Neil/Kylax was the MVP for several sessions running, managing to consistently hold it together through the right combination of wits, cool calculation of risk, and always knowing the right moment to lace up the Nikes and hit it. He's saved the party's bacon on more than one occasion. They know it. And we're all in awe of it. But, then, he's got a weakness for bacon! [/QUOTE]
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DMO's New and Improved Story Hour (Excellent Source of Whole Grain!) [Updated 8/17]
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