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<blockquote data-quote="Fenes" data-source="post: 44916" data-attributes="member: 604"><p>I normally co-DM in a campaign, so I always have a PC in the group when I DM (which is about 50% of the time in one campaign, and about 75% of the time in the other campaign.) I have no trouble playing them, since it isn't a "DM vs player" game, and most of the time the interaction between the PCs alone makes for a fun game. Secondly, I consider all my NPCs - with the exception of the "Cannon Fodder" - to be characters, so it doesn't matter much if I DM my PC or an NPC. I do try to not play a "leader" as a PC, more a support character, so that the full-time PCs have to take up that role (save for my Shadowrun campaign, where a NPC leader is needed to keep the intellectually challenged PCs in check)</p><p></p><p>My own PC does make for a nice hostage/kidnapping victim/Charm target/plot device - you can show how dangerous it is, use those hold person or other one shot killer spells without taking a PC out of the fight or game for half an hour or more, due to a failed save.</p></blockquote><p></p>
[QUOTE="Fenes, post: 44916, member: 604"] I normally co-DM in a campaign, so I always have a PC in the group when I DM (which is about 50% of the time in one campaign, and about 75% of the time in the other campaign.) I have no trouble playing them, since it isn't a "DM vs player" game, and most of the time the interaction between the PCs alone makes for a fun game. Secondly, I consider all my NPCs - with the exception of the "Cannon Fodder" - to be characters, so it doesn't matter much if I DM my PC or an NPC. I do try to not play a "leader" as a PC, more a support character, so that the full-time PCs have to take up that role (save for my Shadowrun campaign, where a NPC leader is needed to keep the intellectually challenged PCs in check) My own PC does make for a nice hostage/kidnapping victim/Charm target/plot device - you can show how dangerous it is, use those hold person or other one shot killer spells without taking a PC out of the fight or game for half an hour or more, due to a failed save. [/QUOTE]
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