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<blockquote data-quote="RogueJK" data-source="post: 126937" data-attributes="member: 170"><p>How about a Psychic Warrior? Depending on how good the Monk and Rogue are in combat, the party seems to lack a melee fighter. If they handle the melee just fine, consider a Psychic Warrior archer.</p><p></p><p>Another idea is to introduce something exotic... perhaps a Samurai or Shugenja who has traveled from the Oriental portion of your campaign world.</p><p></p><p>[Edit] What about a quirky character? Maybe a Gnome Artificer who is always trying to get the party to try out his wacky creations. Or a charismatic swashbuckler who is always getting the party in trouble by hitting on the wrong women. [/Edit]</p></blockquote><p></p>
[QUOTE="RogueJK, post: 126937, member: 170"] How about a Psychic Warrior? Depending on how good the Monk and Rogue are in combat, the party seems to lack a melee fighter. If they handle the melee just fine, consider a Psychic Warrior archer. Another idea is to introduce something exotic... perhaps a Samurai or Shugenja who has traveled from the Oriental portion of your campaign world. [Edit] What about a quirky character? Maybe a Gnome Artificer who is always trying to get the party to try out his wacky creations. Or a charismatic swashbuckler who is always getting the party in trouble by hitting on the wrong women. [/Edit] [/QUOTE]
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