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DM's and their Paladins
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<blockquote data-quote="jester47" data-source="post: 1786029" data-attributes="member: 2238"><p>You're welcome. I got the idea when I went to see the "I, Robot" movie. I was thinking about the robots and I was like "Wow, its like a race of Paladins."</p><p></p><p>Then the wheels started turning... It makes sense. Humanity does not want to have to fear the robots, so they force the robots to be good. The robots are by nature lawful, so hey...</p><p></p><p>Its simple, easy to remember, and lets paladins kill stuff. Whats not to like!</p><p></p><p>Furthermore there is so much written on how the laws are interpreted it gives players and DMs lots to work with. Like when a superior is insane, or does not realise the implications of his orders, do you take thier orders? Is injuring an innocent ok if it protects them from greater harm(like knocking them out of the way). It also allows a Paladin to take up a cause like robin hoods. I was startled by its simplicty and depth myself.</p><p></p><p>EDIT: And changing it from robots to people makes it somthing that can be broken. A paladin can turn his back on innocents, a robot cannot turn its back on a human. Chainging it from humans to innocents also allows the paladin to put the smack down on those who would harm the innocent. </p><p></p><p>EDIT EDIT: I think it is much easier for a game than using somthing like the <a href="http://www.scouting.org/factsheets/02-503a.html" target="_blank">Boy Scout Oath and Law</a>.</p><p></p><p>Aaron.</p></blockquote><p></p>
[QUOTE="jester47, post: 1786029, member: 2238"] You're welcome. I got the idea when I went to see the "I, Robot" movie. I was thinking about the robots and I was like "Wow, its like a race of Paladins." Then the wheels started turning... It makes sense. Humanity does not want to have to fear the robots, so they force the robots to be good. The robots are by nature lawful, so hey... Its simple, easy to remember, and lets paladins kill stuff. Whats not to like! Furthermore there is so much written on how the laws are interpreted it gives players and DMs lots to work with. Like when a superior is insane, or does not realise the implications of his orders, do you take thier orders? Is injuring an innocent ok if it protects them from greater harm(like knocking them out of the way). It also allows a Paladin to take up a cause like robin hoods. I was startled by its simplicty and depth myself. EDIT: And changing it from robots to people makes it somthing that can be broken. A paladin can turn his back on innocents, a robot cannot turn its back on a human. Chainging it from humans to innocents also allows the paladin to put the smack down on those who would harm the innocent. EDIT EDIT: I think it is much easier for a game than using somthing like the [URL=http://www.scouting.org/factsheets/02-503a.html]Boy Scout Oath and Law[/URL]. Aaron. [/QUOTE]
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