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Community
General Tabletop Discussion
*TTRPGs General
DMs are too easy on their players
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<blockquote data-quote="Felon" data-source="post: 3630690" data-attributes="member: 8158"><p>I dunno, I think D&D has survived a long time, and many groups play with exactly this level of difficulty and deadliness. In fact, I think Gygax started running D&D with a not-so-dissimilar perspective.</p><p></p><p>And I think that the OP had a point about player comfort zones and sense of entitlement (although it was buried pretty deeply under layers of hyperbole). People don't start thinking they're entitled to set up camp whenever their casters are out of spells until they're allowed to do so. Then they come to realize that they don't have to manage their resources so carefully and they can play chicken with a DM, and set themselves up to fail if the DM cut them slack. </p><p></p><p>It is important to take stock of what kind of players one has. Some enjoy having their skills of planning and resourcefulness challenged, and some just want a big ol' turkey-shootin' power trip.</p></blockquote><p></p>
[QUOTE="Felon, post: 3630690, member: 8158"] I dunno, I think D&D has survived a long time, and many groups play with exactly this level of difficulty and deadliness. In fact, I think Gygax started running D&D with a not-so-dissimilar perspective. And I think that the OP had a point about player comfort zones and sense of entitlement (although it was buried pretty deeply under layers of hyperbole). People don't start thinking they're entitled to set up camp whenever their casters are out of spells until they're allowed to do so. Then they come to realize that they don't have to manage their resources so carefully and they can play chicken with a DM, and set themselves up to fail if the DM cut them slack. It is important to take stock of what kind of players one has. Some enjoy having their skills of planning and resourcefulness challenged, and some just want a big ol' turkey-shootin' power trip. [/QUOTE]
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DMs are too easy on their players
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