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*TTRPGs General
DMs are too easy on their players
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<blockquote data-quote="Derren" data-source="post: 3631781" data-attributes="member: 2518"><p>Oh come on. In all those years the dragon did not encounter this spell (did the spell even work that way or did you just houserule it on the spot?) and was not able to make a spellcraft check.</p><p></p><p>Imo you are worse than a DM who doesn't challange the PCs. A DM who throws overpowering encounters at the players but then breaks the rules and plays the monsters so stupid that the party will win anyway.</p><p></p><p>In my opinion a DM should not be out to get the PCs but he shouldn't be nice either. What a DM should do is to portray his world "realistically" (logically). When the level 20 PCs decide to help a farmer with a wolf problem then they should encoutner wolves and paragon andvanced werewolves with a PRC. And when a group of level 1 steal the last component for a world dominating ritual from a lich who commands a whole army of undead, the lich isn't going to send level 1 encounters after them but his right hand level 16 vampire.</p><p></p><p>Just let the NPCs/monster in the game act like they logically would without taking the level of the PCs into account. When they mess with the wrong person they will get an overpowered encounter. And when the dice says that they are dead, then they are dead.</p></blockquote><p></p>
[QUOTE="Derren, post: 3631781, member: 2518"] Oh come on. In all those years the dragon did not encounter this spell (did the spell even work that way or did you just houserule it on the spot?) and was not able to make a spellcraft check. Imo you are worse than a DM who doesn't challange the PCs. A DM who throws overpowering encounters at the players but then breaks the rules and plays the monsters so stupid that the party will win anyway. In my opinion a DM should not be out to get the PCs but he shouldn't be nice either. What a DM should do is to portray his world "realistically" (logically). When the level 20 PCs decide to help a farmer with a wolf problem then they should encoutner wolves and paragon andvanced werewolves with a PRC. And when a group of level 1 steal the last component for a world dominating ritual from a lich who commands a whole army of undead, the lich isn't going to send level 1 encounters after them but his right hand level 16 vampire. Just let the NPCs/monster in the game act like they logically would without taking the level of the PCs into account. When they mess with the wrong person they will get an overpowered encounter. And when the dice says that they are dead, then they are dead. [/QUOTE]
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