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*TTRPGs General
DM's Delema: To kill or not to kill
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<blockquote data-quote="genshou" data-source="post: 2607807" data-attributes="member: 13164"><p>Yeah, but it's the DM who got the players we're talking about into that situation in the first place, by making a mistake or two in a few places. So, it's the DM's responsibility to fix things, not to take the easy way out and just use a TPK.</p><p></p><p>D&D is NOT a game of players vs. DM. It's a game of cooperation. If you as the DM screw up, then you have to put your pride aside and fix things without just taking the easy way out. If <strong>asdel</strong> simply lets the PCs die without offering a decent recourse, then that's a sign of totalitarianism, not good GMing.</p><p></p><p>I said it before and I'll say it again. For smoothing out all the problems with this situation, <strong>Percivellian</strong> has offered the best solution yet, IMHO.</p></blockquote><p></p>
[QUOTE="genshou, post: 2607807, member: 13164"] Yeah, but it's the DM who got the players we're talking about into that situation in the first place, by making a mistake or two in a few places. So, it's the DM's responsibility to fix things, not to take the easy way out and just use a TPK. D&D is NOT a game of players vs. DM. It's a game of cooperation. If you as the DM screw up, then you have to put your pride aside and fix things without just taking the easy way out. If [B]asdel[/B] simply lets the PCs die without offering a decent recourse, then that's a sign of totalitarianism, not good GMing. I said it before and I'll say it again. For smoothing out all the problems with this situation, [B]Percivellian[/B] has offered the best solution yet, IMHO. [/QUOTE]
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DM's Delema: To kill or not to kill
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