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General Tabletop Discussion
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DMs, Do you allow your group(s) to play Evil PCs and/or parties, & why?
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<blockquote data-quote="Magic Rub" data-source="post: 177031" data-attributes="member: 3619"><p>No prob. I hope all is cool.</p><p></p><p></p><p></p><p>Your prejudice isn't wrong, it's what you think and that's just fine.</p><p></p><p>Well here's my take on it... Evil parties that I've DM'd or played in were always lots of fun, & not the twisted "Murder, rape, kill" epics you may be envisioning. </p><p> From a DM's viewpoint they are fun to run because for once you are not the epic bad guy trying to FTW. Instead you are the just towns guards, or the high level (insert goodly NPC here). You have to think on a whole new level. What authorities know of the parties shady goings-on? What other evil factions are mad about the publicity that the PC party is steeling from them? There is a whole world of DMing out there that many people aren't exploring, or even open to the idea of exploring & it's sad. Why are so many DMs & PCs against the thought of allowing evil PCs, when nearly every DM plays & plots out things that would make Satan blush. As a DM if I didn't run such campaigns from time to time, I would be one twisted son of a &^@!~. A person isn't sick for wanting to play a villain, dark hero, or whatever you want to call it. D&D is a excellent out let for a persons Dark side. The side that everyone, YES EVERYONE has. It's safe, clean, and most importantly... All in your mind the place where your darkness starts, & the place where it should never leave.</p><p> From a PCs prospective, I myself, & my fellow party members keep the "evil" in check. It never degrades to far. We do not allow chaotic evil characters, no loyalties, no honour, no sanity, NO WAY. As a party, we are always joined by some type of common, nearly unbreakable bond, as friendship doesn't always cut it. Our plots are initially simple, a low level PC can only get in to so much trouble. They're for the most part pretty cloak & dagger, very intelligent, with lots of roll playing. Sometimes we're up against "Good" honest folk, but just as much of the time we're fighting an evil that is just as bad, or worst then we are. It's always interesting when nearly everyone wants you dead. </p><p> I think the reason why the idea of Evil PCs has gotten a bad reputation is because of the limitations most DMs put on the subject. The odd time a player gets an evil PC, he's/she's the only one, & the new found "Freedom" goes to his or her head, that's when is degrades past the point of "acceptable". If done "tastefully" (I know these are some strange terms but..) an evil campaign can be very cool.</p><p></p><p>So without going on about this forever, that's basically it.</p></blockquote><p></p>
[QUOTE="Magic Rub, post: 177031, member: 3619"] No prob. I hope all is cool. Your prejudice isn't wrong, it's what you think and that's just fine. Well here's my take on it... Evil parties that I've DM'd or played in were always lots of fun, & not the twisted "Murder, rape, kill" epics you may be envisioning. From a DM's viewpoint they are fun to run because for once you are not the epic bad guy trying to FTW. Instead you are the just towns guards, or the high level (insert goodly NPC here). You have to think on a whole new level. What authorities know of the parties shady goings-on? What other evil factions are mad about the publicity that the PC party is steeling from them? There is a whole world of DMing out there that many people aren't exploring, or even open to the idea of exploring & it's sad. Why are so many DMs & PCs against the thought of allowing evil PCs, when nearly every DM plays & plots out things that would make Satan blush. As a DM if I didn't run such campaigns from time to time, I would be one twisted son of a &^@!~. A person isn't sick for wanting to play a villain, dark hero, or whatever you want to call it. D&D is a excellent out let for a persons Dark side. The side that everyone, YES EVERYONE has. It's safe, clean, and most importantly... All in your mind the place where your darkness starts, & the place where it should never leave. From a PCs prospective, I myself, & my fellow party members keep the "evil" in check. It never degrades to far. We do not allow chaotic evil characters, no loyalties, no honour, no sanity, NO WAY. As a party, we are always joined by some type of common, nearly unbreakable bond, as friendship doesn't always cut it. Our plots are initially simple, a low level PC can only get in to so much trouble. They're for the most part pretty cloak & dagger, very intelligent, with lots of roll playing. Sometimes we're up against "Good" honest folk, but just as much of the time we're fighting an evil that is just as bad, or worst then we are. It's always interesting when nearly everyone wants you dead. I think the reason why the idea of Evil PCs has gotten a bad reputation is because of the limitations most DMs put on the subject. The odd time a player gets an evil PC, he's/she's the only one, & the new found "Freedom" goes to his or her head, that's when is degrades past the point of "acceptable". If done "tastefully" (I know these are some strange terms but..) an evil campaign can be very cool. So without going on about this forever, that's basically it. [/QUOTE]
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DMs, Do you allow your group(s) to play Evil PCs and/or parties, & why?
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