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General Tabletop Discussion
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DMs - Do you ask for your players character sheets?
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<blockquote data-quote="Glyfair" data-source="post: 2378130" data-attributes="member: 53"><p>Yes. Ideally, I'd want them before the campaign starts. That never works, though <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /></p><p></p><p>My main reason for wanting them is for adventure design. They aren't a main element in adventure design, but for certain things I'd refer to them. First, to make sure if I put in an exceptionally tough situation, that they have a way out. </p><p></p><p>The thing I want to use them for most, though, is to make sure they don't waste character design. If a player puts skill points into some obscure skill, I want to make sure it comes up in play at some point. There is nothing I hate more as a player than making deliberate character design decision to flesh out the character and seeing it <em>never</em> come up for play (at least in a sufficiently long campaign).</p><p></p><p>In practice, though, I find myself correcting errors in the sheets. I'll input them into eTools and realize they are over or under skill points spent or similiar things.</p></blockquote><p></p>
[QUOTE="Glyfair, post: 2378130, member: 53"] Yes. Ideally, I'd want them before the campaign starts. That never works, though :( My main reason for wanting them is for adventure design. They aren't a main element in adventure design, but for certain things I'd refer to them. First, to make sure if I put in an exceptionally tough situation, that they have a way out. The thing I want to use them for most, though, is to make sure they don't waste character design. If a player puts skill points into some obscure skill, I want to make sure it comes up in play at some point. There is nothing I hate more as a player than making deliberate character design decision to flesh out the character and seeing it [I]never[/I] come up for play (at least in a sufficiently long campaign). In practice, though, I find myself correcting errors in the sheets. I'll input them into eTools and realize they are over or under skill points spent or similiar things. [/QUOTE]
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