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General Tabletop Discussion
*TTRPGs General
DMs: Do you ask players to contribute money for materials?
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<blockquote data-quote="Creamsteak" data-source="post: 495342" data-attributes="member: 552"><p>Players should help pay for food, hands down.</p><p></p><p>I definitely can see why players would chip in to buy a big module that will be played through by everyone.</p><p></p><p>I tell my players that, "I'll use my splatbooks, and you use yours." </p><p>It's an ironic concept that the more money they spend on books,</p><p>the more things I will let them do. If they buy all the books, then</p><p>they can use all the classes contained in them, but I don't let</p><p>them see my books, as I like to keep them in the dark. Don't think</p><p>that I don't let them use my other materials, but if I own a book</p><p>with a particular prestige class, they will need to find that PRC in</p><p>order to gain it. It makes things a little more fun, and it helps</p><p>them to buy more books. They are all first or second year gamers</p><p>now, so this is helping us to build up our mutual collection.</p><p></p><p>Paying for my time would be fine, if I was a better DM. I'm good at</p><p>ad-hocking, but I can't plan for the life of me. My players won't</p><p>follow a consistent character, let alone plot. If I charged, it would</p><p>be for the time spent.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 495342, member: 552"] Players should help pay for food, hands down. I definitely can see why players would chip in to buy a big module that will be played through by everyone. I tell my players that, "I'll use my splatbooks, and you use yours." It's an ironic concept that the more money they spend on books, the more things I will let them do. If they buy all the books, then they can use all the classes contained in them, but I don't let them see my books, as I like to keep them in the dark. Don't think that I don't let them use my other materials, but if I own a book with a particular prestige class, they will need to find that PRC in order to gain it. It makes things a little more fun, and it helps them to buy more books. They are all first or second year gamers now, so this is helping us to build up our mutual collection. Paying for my time would be fine, if I was a better DM. I'm good at ad-hocking, but I can't plan for the life of me. My players won't follow a consistent character, let alone plot. If I charged, it would be for the time spent. [/QUOTE]
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