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[DMs] Do you enjoy your prep time from one session to the next?
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<blockquote data-quote="Raven Crowking" data-source="post: 3065155" data-attributes="member: 18280"><p>I divide my prep time between long-range planning and short-range building.</p><p></p><p>Long-range planning encompases drawing maps; determing what's going on in the world (including who is doing what, and what's happening behind the scenes -- everything from the Innkeeper's wife being pregnant to the King's eldest son dying in a jousting tourney); deciding what the major themes and area properties will be like in an adventure location, deciding what monsters dwell in a given area in broad strokes (area overview maps for dungeons & cave systems allow you to plan farther ahead when designing level 1); and writing up the "fluff" and major overviews of towns, NPCs, or whatever. Basically, all the "dreaming" stuff.</p><p></p><p>Short-range building is writing room and event descriptions, making dialogue notes, and writing stat blocks.</p><p></p><p>All of that stuff is 100% enjoyable to me <em>except</em> writing stat blocks. Stat blocks are work. So, to reduce the amount of stat block work I do, every time I make a stat block I include it in one of several Word files. Thereafter, I can cut & paste if I need to, or I can reuse the stat block for a mook I wasn't expecting to need statted. Like waste management, stat blocking comes down to the 3 R's: Recycle, Reduce, Reuse. </p><p></p><p>You should never have to figure out how to apply a template to a base creature more than once. Unless, of course, it is a highly variable template and <em>you want to</em>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>I would still say that, overall, I enjoy the stat block work as well. Just not 100% of the time.</p><p></p><p></p><p>RC</p></blockquote><p></p>
[QUOTE="Raven Crowking, post: 3065155, member: 18280"] I divide my prep time between long-range planning and short-range building. Long-range planning encompases drawing maps; determing what's going on in the world (including who is doing what, and what's happening behind the scenes -- everything from the Innkeeper's wife being pregnant to the King's eldest son dying in a jousting tourney); deciding what the major themes and area properties will be like in an adventure location, deciding what monsters dwell in a given area in broad strokes (area overview maps for dungeons & cave systems allow you to plan farther ahead when designing level 1); and writing up the "fluff" and major overviews of towns, NPCs, or whatever. Basically, all the "dreaming" stuff. Short-range building is writing room and event descriptions, making dialogue notes, and writing stat blocks. All of that stuff is 100% enjoyable to me [i]except[/i] writing stat blocks. Stat blocks are work. So, to reduce the amount of stat block work I do, every time I make a stat block I include it in one of several Word files. Thereafter, I can cut & paste if I need to, or I can reuse the stat block for a mook I wasn't expecting to need statted. Like waste management, stat blocking comes down to the 3 R's: Recycle, Reduce, Reuse. You should never have to figure out how to apply a template to a base creature more than once. Unless, of course, it is a highly variable template and [i]you want to[/i]. ;) I would still say that, overall, I enjoy the stat block work as well. Just not 100% of the time. RC [/QUOTE]
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[DMs] Do you enjoy your prep time from one session to the next?
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