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DMs do you trust your PCs?
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<blockquote data-quote="Leopold" data-source="post: 354976" data-attributes="member: 758"><p>I am there to provide entertainment to the PC's as well as keep the rules as I see them and they are writen in check. If a PC wants to take an ECL then I make sure it's story driven and not something to be munchkinny. </p><p></p><p>I don't look when a player rolls his stats, I just have them roll them and then report back to me, too much micromanagement tends to ruin the game.</p><p></p><p></p><p>If there is a question in the rules as to how something is done, I usually side with the players and allow them to do it until i get clarification, after all they are heros and they do do odd things that are unexpected. Once things are clarified, if needbe, then we continue onward using whatever clarification was used if any.</p><p></p><p>Overall, I am just a humble storyteller and they are the actors in my story, let them have fun and feel the power of the story as they weave and live their way through it..</p></blockquote><p></p>
[QUOTE="Leopold, post: 354976, member: 758"] I am there to provide entertainment to the PC's as well as keep the rules as I see them and they are writen in check. If a PC wants to take an ECL then I make sure it's story driven and not something to be munchkinny. I don't look when a player rolls his stats, I just have them roll them and then report back to me, too much micromanagement tends to ruin the game. If there is a question in the rules as to how something is done, I usually side with the players and allow them to do it until i get clarification, after all they are heros and they do do odd things that are unexpected. Once things are clarified, if needbe, then we continue onward using whatever clarification was used if any. Overall, I am just a humble storyteller and they are the actors in my story, let them have fun and feel the power of the story as they weave and live their way through it.. [/QUOTE]
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