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DMs: Fight to Win or Fight for Fun?
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<blockquote data-quote="3catcircus" data-source="post: 2524434" data-attributes="member: 16077"><p>Therein lies the problem - you *assume* it is "DM vs. Players" when you should be looking at it as "NPCs vs. Players." Unless the DM is *actively* going out of his way to target the characters (every bar-wench and street urchin is an assassin in disguise, the main thorofare in town has traps every 10 feet, etc.), then you are wrong (yes - I said it - wrong) to feel offended if a DM plays his NPCs to the same extent that the players play their PCs.</p><p></p><p>I've had this same argument with other players in my group (I'm a player, not the DM). There is one player in our group who has the attitude of "monsters aren't NPCs," and "NPCs aren't as important as PCs." He has the attitude that monsters are nothing more than chunks of XP and NPCs are there to do the PCs bidding and step aside to allow the PCs to collect the treasure and to solve the riddles for the PCs.</p><p></p><p>How many DMs throw hordes of baddies at the PCs and then have the BBEG stand his ground and get killed?</p><p></p><p>How many DMs throw *half* the horde of baddies at the PCs, have the BBEG fight until he realizes he needs to regroup or escape, and then flee while throwing the *other* half of the horde at the PCs to aid in his escape?</p><p></p><p>The point is - DMs should play *every* NPC to their abilities. The more intelligent the baddie, the greater the threat to the PCs that one of them will get cacked or that the baddie will escape to fight them again.</p><p></p><p>How many DMs complain when the PCs CdG the baddies? Perfect example of this - I was DMing 3.5-ized UK2/UK3 modules. **SPOILER ALERT**</p><p></p><p>There is an area in the keep where gnolls are sleeping off a drunk. The PCs managed to quietly sneak into the room without arousing any of them. And proceeded to slit the throats of all of them.</p><p></p><p>Did I, as DM, whine that it was unfair that they CdG'ed all of my NPCs? No - so why should they complain if their PCs are in a situation that warrants getting killed? For a flesh-eating undead, such as a ghoul, ghast, or wight, the urge to extinguish the hated positive energy of the living would probably be overwhelming, so they would go for the kill.</p><p></p><p>Now, a vampire or lich would've never gotten into combat in the first place, if it could have avoided it.</p></blockquote><p></p>
[QUOTE="3catcircus, post: 2524434, member: 16077"] Therein lies the problem - you *assume* it is "DM vs. Players" when you should be looking at it as "NPCs vs. Players." Unless the DM is *actively* going out of his way to target the characters (every bar-wench and street urchin is an assassin in disguise, the main thorofare in town has traps every 10 feet, etc.), then you are wrong (yes - I said it - wrong) to feel offended if a DM plays his NPCs to the same extent that the players play their PCs. I've had this same argument with other players in my group (I'm a player, not the DM). There is one player in our group who has the attitude of "monsters aren't NPCs," and "NPCs aren't as important as PCs." He has the attitude that monsters are nothing more than chunks of XP and NPCs are there to do the PCs bidding and step aside to allow the PCs to collect the treasure and to solve the riddles for the PCs. How many DMs throw hordes of baddies at the PCs and then have the BBEG stand his ground and get killed? How many DMs throw *half* the horde of baddies at the PCs, have the BBEG fight until he realizes he needs to regroup or escape, and then flee while throwing the *other* half of the horde at the PCs to aid in his escape? The point is - DMs should play *every* NPC to their abilities. The more intelligent the baddie, the greater the threat to the PCs that one of them will get cacked or that the baddie will escape to fight them again. How many DMs complain when the PCs CdG the baddies? Perfect example of this - I was DMing 3.5-ized UK2/UK3 modules. **SPOILER ALERT** There is an area in the keep where gnolls are sleeping off a drunk. The PCs managed to quietly sneak into the room without arousing any of them. And proceeded to slit the throats of all of them. Did I, as DM, whine that it was unfair that they CdG'ed all of my NPCs? No - so why should they complain if their PCs are in a situation that warrants getting killed? For a flesh-eating undead, such as a ghoul, ghast, or wight, the urge to extinguish the hated positive energy of the living would probably be overwhelming, so they would go for the kill. Now, a vampire or lich would've never gotten into combat in the first place, if it could have avoided it. [/QUOTE]
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